06-02-2020, 02:41 AM
Yes i have lately been watching design related content and there a strong emphasis on this why we design shape the way we do is it first there purely esthetical object(decorative)they serve to situate the story in time and space they mostly serve as noise in the background but they can be also use to enchance certain feature of the body.Those are generally object who come with motif and pattern.There a other type object that is more functional.Those object assist the character in there adventure they can generally help you tell the function, the profession, the age and sometime give you information on what gender that person might be.It easy to get lost pick reference.It better to agree with yourself with limitation to try to use your reference by that i mean trying to extract the most information that will support the design.
In a sci-fi or fantasy environnement there a larger possibility to explore the function of object in a more creative way.
Right now since i am designing without art direction i feel like i am deviating from what i should be doing wish in my mind is purely solving a design problem with constratin when i go into the art director role having to art direct yourself open so much possibility since it unrestraint that in my case i think it actually paralyze me in a sense making my design less bold and more toward the safer side.I was envisioning him like someone who had already had good deal of resource.He as the falcon millinium and chewbacca and a iconic gun i didn't wanted to touch.So yea i think we can say this is a soft redesign of the color palette and a re-arragement of is apparel and i can feel the frustration of seeing a design not being push far enough.It one of my first re design challenge so let bare this in mind.
In a sci-fi or fantasy environnement there a larger possibility to explore the function of object in a more creative way.
Right now since i am designing without art direction i feel like i am deviating from what i should be doing wish in my mind is purely solving a design problem with constratin when i go into the art director role having to art direct yourself open so much possibility since it unrestraint that in my case i think it actually paralyze me in a sense making my design less bold and more toward the safer side.I was envisioning him like someone who had already had good deal of resource.He as the falcon millinium and chewbacca and a iconic gun i didn't wanted to touch.So yea i think we can say this is a soft redesign of the color palette and a re-arragement of is apparel and i can feel the frustration of seeing a design not being push far enough.It one of my first re design challenge so let bare this in mind.