11-18-2020, 05:11 AM
Doing what I suggested is also a great way to start figuring out what work you want to pursue.
these answers can and likely will change over time.
if you want to know whether your works say game concept art, look at some real hired and paid for game concept art
get an idea of what that means by learning from the work of people who are doing it.
here! Make a portfolio like this, and you will get work without a doubt
This is an example of what I mean by a mock portfolio.
It's an incredibly good way of giving yourself a clear image of what the goal is, as far as making a portfolio that you can be proud of.
The quality of your work has a long way to go, It's hard work.
make cool images, if you don't know how, look at some images you think are cool and think about why, apply that knowledge to your work. don't stop pushing your pieces till they can stand next to the work you admire and not look incredibly poor by comparison.
good luck
these answers can and likely will change over time.
if you want to know whether your works say game concept art, look at some real hired and paid for game concept art
get an idea of what that means by learning from the work of people who are doing it.
here! Make a portfolio like this, and you will get work without a doubt
This is an example of what I mean by a mock portfolio.
It's an incredibly good way of giving yourself a clear image of what the goal is, as far as making a portfolio that you can be proud of.
The quality of your work has a long way to go, It's hard work.
make cool images, if you don't know how, look at some images you think are cool and think about why, apply that knowledge to your work. don't stop pushing your pieces till they can stand next to the work you admire and not look incredibly poor by comparison.
good luck