12-19-2021, 05:09 AM
Careful with the pointy element they move the eye to the right where there no really anything to look at.The dragon as a nice flowy head but it not necessarly playing to your advantage so try to play with different iteration of the head. Also one of the tooth isn't convince the last one on the the right it sit between the jaw and the mouth opening.Try to make sure your character and object really sit on a wrapped plane your showing is foot and the helmet as if it sit on a flat surface when the scale show it a curve surface.The neck is kinda flat not sure if that intented.
I think it would be interesting to see the paw of the dragon in the foreground instead of what ever is there right now.For the background a village in flame would be really nice or a volcanic landswamp with volcano erupting would be pretty epic not necessary just an extra mile to push yourself.
I think it would be interesting to see the paw of the dragon in the foreground instead of what ever is there right now.For the background a village in flame would be really nice or a volcanic landswamp with volcano erupting would be pretty epic not necessary just an extra mile to push yourself.