02-28-2023, 03:58 PM
This one is kinda hard to rewind for me but here the primary idea i had in mind
Wetness+ Reduce Contrast
Because you introduce the idea that it raining which would reduce visibly
Here a few area i hit in more specific the tunic to introduce some shadow on the underside of the left breast, the space between the necklace and the hair , the left arm tunic part drapping over the left arm because the body is block some light, the interior of the helmet, the interior of the right arm and finally the interior of the right armpit.For the i face i gave more definition to the underside shadow to add sadness and also to help the form turn accordingly to the more angular nature of the side of the face.
For the wetness it important to bump up the contrast in the highlight and where the water doesn't necessarly role off because the more water sit on the surface the more reflective it become so also think where the water hit more.
One thing to consider also is how you did the structure in the background there is a big difference in the thickness of the beam going downward toward the left and the size of the supporting beam crossing under which look smaller in comparaison.Since it hard to tell how much other supporting beam exist outside the viewer eye i would say to review the scale for more believeablity not that it very noticeable just something to think about in term of functional design.
One thing i also did is reduce the visibility to introduce more atmospheric shattering in the background to reflect the change of weather.
Also just to say i like how you even took the time to add a few strap to group together those spear it just show how much you listen to feed back even in the smaller almost unticeable detail.
One observation for cloth and wetness is to consider how the water add extra weight and depending on thickness you can even get some of the skin color or whatever color underneath to start to show.Of course it not just thickness but how thight the material wrap around the form.
PM me if you want me to remove the wet t-shirt example
Wetness+ Reduce Contrast
Because you introduce the idea that it raining which would reduce visibly
Here a few area i hit in more specific the tunic to introduce some shadow on the underside of the left breast, the space between the necklace and the hair , the left arm tunic part drapping over the left arm because the body is block some light, the interior of the helmet, the interior of the right arm and finally the interior of the right armpit.For the i face i gave more definition to the underside shadow to add sadness and also to help the form turn accordingly to the more angular nature of the side of the face.
For the wetness it important to bump up the contrast in the highlight and where the water doesn't necessarly role off because the more water sit on the surface the more reflective it become so also think where the water hit more.
One thing to consider also is how you did the structure in the background there is a big difference in the thickness of the beam going downward toward the left and the size of the supporting beam crossing under which look smaller in comparaison.Since it hard to tell how much other supporting beam exist outside the viewer eye i would say to review the scale for more believeablity not that it very noticeable just something to think about in term of functional design.
One thing i also did is reduce the visibility to introduce more atmospheric shattering in the background to reflect the change of weather.
Also just to say i like how you even took the time to add a few strap to group together those spear it just show how much you listen to feed back even in the smaller almost unticeable detail.
One observation for cloth and wetness is to consider how the water add extra weight and depending on thickness you can even get some of the skin color or whatever color underneath to start to show.Of course it not just thickness but how thight the material wrap around the form.
PM me if you want me to remove the wet t-shirt example