08-03-2024, 11:43 PM
For the metal i think just adding aging to the edge is a bit to obvious you can add a gradient of weathering to direct the eye where you want people to look but can and should probably also have to somewhat account where object would receiving impact or rub against one an other.
When you have a beat up surface the highlight loose some of it intensity and it loose it linear quality.
What i am basically saying is if you got such a beaten edge you would have a lot more scratch then that since edge damage is often the result of rubbing or bumping against object which often glide along the surface.
There a trick to do embossing effect which is a nice effect to create fast and easy scratch you just need to make sure the effect follow the light source and account for the surface direction (don't put all the scratch on the same layer that what i am saying) this way you can control the effect with the parameter instead of doing them by hand which can be very time consuming.
Here an idea of how it done in photoshop.
https://creativecloud.adobe.com/cc/learn...cale=en-CA
When you have a beat up surface the highlight loose some of it intensity and it loose it linear quality.
What i am basically saying is if you got such a beaten edge you would have a lot more scratch then that since edge damage is often the result of rubbing or bumping against object which often glide along the surface.
There a trick to do embossing effect which is a nice effect to create fast and easy scratch you just need to make sure the effect follow the light source and account for the surface direction (don't put all the scratch on the same layer that what i am saying) this way you can control the effect with the parameter instead of doing them by hand which can be very time consuming.
Here an idea of how it done in photoshop.
https://creativecloud.adobe.com/cc/learn...cale=en-CA