3 hours ago
It to obvious that you copied the dragon in the back try to modify atleast the wing position and the tail. Also the flying creature look to much like they are seen from the side that show you are still not familiar with your subject matter and have to default to 2d thinking yes i am repeating myself. The perspective is wonky. I also think there problem with overhang section in that foreground ''column/barrier'' . There a lot of tangent with those plant and the rail.
My advise is still to Scale back on dynamic perspective and get back to some perspective drill simple geometric construction but make sure it 3 point perspective i am not talking about lighting exercise i am taking about everyday object just simple form.
The thing to get over ''flat thinking'' is to operate that shift with conscious drill that remove that thinking by doing perspective and 3d construction not being aware of ''crutch'' is a issue on it own or not being honest about them is only gonna be holding you back.
I think one problem you have right now is are not thinking of the center of your primitive form as much as you should which can create problem when you try to have symmetry it specially important to create convincing overhang that wrap around your object.
I know people hate guideline i get it but it one thing to freehand but you can still perfectly within second do ''invisible'' guideline if you are making something that as a lot of repetitive element that need a degree of symmetry.
You also seem to have problem combine ellipse where it meet square shape go draw 10 column from different perspective angele with square base and top with a rounded pillar .If you don't know what is the major an minor axis at this point it a problem. A cube is not two ''panel'' with no underside like the arrow. Putting detail that expose your leak of perspective is a bad idea it would be best to simplify in that case but again that limiting and that just for right now because it already something that show crack.
My advise is still to Scale back on dynamic perspective and get back to some perspective drill simple geometric construction but make sure it 3 point perspective i am not talking about lighting exercise i am taking about everyday object just simple form.
The thing to get over ''flat thinking'' is to operate that shift with conscious drill that remove that thinking by doing perspective and 3d construction not being aware of ''crutch'' is a issue on it own or not being honest about them is only gonna be holding you back.
I think one problem you have right now is are not thinking of the center of your primitive form as much as you should which can create problem when you try to have symmetry it specially important to create convincing overhang that wrap around your object.
I know people hate guideline i get it but it one thing to freehand but you can still perfectly within second do ''invisible'' guideline if you are making something that as a lot of repetitive element that need a degree of symmetry.
You also seem to have problem combine ellipse where it meet square shape go draw 10 column from different perspective angele with square base and top with a rounded pillar .If you don't know what is the major an minor axis at this point it a problem. A cube is not two ''panel'' with no underside like the arrow. Putting detail that expose your leak of perspective is a bad idea it would be best to simplify in that case but again that limiting and that just for right now because it already something that show crack.