08-09-2013, 03:35 AM
Sorry tried making a deadline and a study yesterday! Finished way too late at night to do the study :P But I'll make up for it today!
Damnit feels like I have nothing to come with in terms of critiq, thinking the same as you guys! But that screen from Conan that you did Markus has a bit too dark value in the distance. It's missing that halo-like light effect and some highlights. Overall I think you interpreted the colors well even if they're slightly off!
Considering the latter study it's almost spot on colorwise. Missing some of the orange bounce light on the structure though.
Aragah I think it's awesome that you're doing the technical stuff. The thing that I dread! Agree that it gets confusing when the local color is more greyish. The transitions look good but yours has brighter shadows. I think there's more color in the shadow and bounce light where the brickwall and window meet and that the wood is more orange/red!
I also got an a ha moment today. Not super-significant but the large ship in my study is getting darker the closer in atmosphere it gets to the viewer. These values are killing me though! Tried focusing more on edgecontrol and took my time with it. Didn't want it to feel rushed this time.
Damnit feels like I have nothing to come with in terms of critiq, thinking the same as you guys! But that screen from Conan that you did Markus has a bit too dark value in the distance. It's missing that halo-like light effect and some highlights. Overall I think you interpreted the colors well even if they're slightly off!
Considering the latter study it's almost spot on colorwise. Missing some of the orange bounce light on the structure though.
Aragah I think it's awesome that you're doing the technical stuff. The thing that I dread! Agree that it gets confusing when the local color is more greyish. The transitions look good but yours has brighter shadows. I think there's more color in the shadow and bounce light where the brickwall and window meet and that the wood is more orange/red!
I also got an a ha moment today. Not super-significant but the large ship in my study is getting darker the closer in atmosphere it gets to the viewer. These values are killing me though! Tried focusing more on edgecontrol and took my time with it. Didn't want it to feel rushed this time.