08-28-2013, 11:52 AM
Definitely seeing a big jump in improvement, so props for that. I tried the same approach you've got where I'd try drawing a body part repeatedly to try and improve bit by bit, but I found that process made my work look a bit clunky when I tried putting everything together.
I recommend a more holistic approach to portrait painting and just figure drawing in general: learn basic proportions for how the various elements of a figure work in unity, because no matter how well you render a leg or an arm, if you can't grasp how it should occupy space with regards to the rest of the figure, the drawing will ultimately look a little "off". Still though, excellent progress you're making, keep at it!
And as far as figure drawing resources, I recommend Stan Prokopenko's videos http://www.youtube.com/user/ProkoTV
I recommend a more holistic approach to portrait painting and just figure drawing in general: learn basic proportions for how the various elements of a figure work in unity, because no matter how well you render a leg or an arm, if you can't grasp how it should occupy space with regards to the rest of the figure, the drawing will ultimately look a little "off". Still though, excellent progress you're making, keep at it!
And as far as figure drawing resources, I recommend Stan Prokopenko's videos http://www.youtube.com/user/ProkoTV
El Sketchbooko
http://crimsondaggers.com/forum/thread-3900.html
http://crimsondaggers.com/forum/thread-3900.html