Monster Hunter Fan Art . Need critique. (First Time posting)
#2
WHY i would say i see it as rough is the fact that the light is only ''mapped'' this mean that you know where you want have light and shadow but is not clearly giving volume to the some of the shape.

serie about foundation of light and shadow
http://www.youtube.com/watch?v=0q-LZVFZu...WqScFTRhtv

shading round object
http://psd.tutsplus.com/tutorials/drawin...photoshop/
light and shadow
http://psd.tutsplus.com/tutorials/drawin...photoshop/

this should only be a guide. You need to pratice volume and observation and there is also being able to choose where to put a lightsource to have the best effect on the character you want to showcase. It recommended to have two light source to show volume. Cleaning edge is also a other important part to stay out of a rough look and to blend correctly you need to have the right type of blending depending on the texture of the surface


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My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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RE: Monster Hunter Fan Art . Need critique. (First Time posting) - by darktiste - 12-10-2013, 03:59 PM

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