01-17-2014, 09:14 AM
The Wayne Reynolds inspiration shows through the design there yes, a good thing, old WaR is awesome xD Like the process of that character and that you've bumped the saturation on his coat near the facial focal point. Brings it together nicely.
And I agree with the feet on the ground comment there, will make him belong more in the environment. Another neat way of doing that is to make sure that some of the environments greenish tones reflect onto the character's lower planes, like all the metal pieces on his gear could soak up some reflected green light. It can be subtle, but it will bring some nice color variation and realism to the piece. Keep at it!
And I agree with the feet on the ground comment there, will make him belong more in the environment. Another neat way of doing that is to make sure that some of the environments greenish tones reflect onto the character's lower planes, like all the metal pieces on his gear could soak up some reflected green light. It can be subtle, but it will bring some nice color variation and realism to the piece. Keep at it!