06-08-2014, 06:27 PM
Your updates never fail to scare me, in a good way XD Like "omg when did he get to that level, I need to work harder!"
Happy accidents... I think that mostly depends on your workflow (and therefore you can influence/trigger it to an extent). The more controlled and planned you work, the less room there is for random stuff to accidently happen. I do have a creativity problem most of the time (can't think of things to paint or interesting shapes to design etc), so I try to force my brain to SEE something - depending on the context of course, you could for example lock transparency and stamp around with a messy texture brush (depending on the "feel' you are looking for, then try to see something in the mess you made. Works on a macro and micro scale. Also, experiment and try to break free of what you know will work. That's another recipe for happy accidents I think. I can relate to the "is a generic mountain without anything interesting worth painting" problem though... haven't figured out how people do come up with cool concepts or ideas as well... I'll let you know if I do.
Yeah edges look a lo better in the new studies! The Iceland piece is really lovely. In the application, I miss a bit of repetition of the golden egg shape somewhere else in the piece. If you want to keep them only where they are now, I'd suggest pushing that area as a focal area a bit more, while toning down the other mountains/hills in the foreground (focus wise) to make sure the viewer grasps how special they are.
The last enviro looks a bit static to me, very ... designed. Not sure how to change that though D: But a small foreground figure for size comparison might be a good idea as well?
Happy accidents... I think that mostly depends on your workflow (and therefore you can influence/trigger it to an extent). The more controlled and planned you work, the less room there is for random stuff to accidently happen. I do have a creativity problem most of the time (can't think of things to paint or interesting shapes to design etc), so I try to force my brain to SEE something - depending on the context of course, you could for example lock transparency and stamp around with a messy texture brush (depending on the "feel' you are looking for, then try to see something in the mess you made. Works on a macro and micro scale. Also, experiment and try to break free of what you know will work. That's another recipe for happy accidents I think. I can relate to the "is a generic mountain without anything interesting worth painting" problem though... haven't figured out how people do come up with cool concepts or ideas as well... I'll let you know if I do.
Yeah edges look a lo better in the new studies! The Iceland piece is really lovely. In the application, I miss a bit of repetition of the golden egg shape somewhere else in the piece. If you want to keep them only where they are now, I'd suggest pushing that area as a focal area a bit more, while toning down the other mountains/hills in the foreground (focus wise) to make sure the viewer grasps how special they are.
The last enviro looks a bit static to me, very ... designed. Not sure how to change that though D: But a small foreground figure for size comparison might be a good idea as well?