09-05-2014, 09:34 AM
Passed 5000 Hours Here
A few years ago, shortly after reading “Outliers” and hearing about the 10000 hour rule, I started taking art a bit more seriously. I kept track of the hours that I worked just because I thought it might be interesting, and it was a good way of staying motivated. Plus there was the bonus of one day (maybe) seeing what 10,000 hours of work looked like.
Recently there have been a few articles floating around online about a study suggesting that practice is a small part of the puzzle, and that other factors are more important.
http://www.businessweek.com/articles/201...-your-time
http://www.businessinsider.com/new-study...ule-2014-7
http://www.smithsonianmag.com/smart-news...10/?no-ist
That makes sense. To me the “10000 hour rule” always seemed more like a rule of thumb anyway. It would be ridiculous to think that you get to a certain number and qualify as “good”. But it’s a nice round number, and it makes a nice long term goal.
I don’t have a strong opinion about the theory one way or the other, but I just passed 5000 hours. Halfway there :)
And here's some recent work :)
Sketches
Shitty quick studies
Digital Life drawing - so fun
And an environment thingy. Went to "industry workshops" in London this past weekend and got super pumped about more "concept art" style work. It's not something I've really explored in the past, most of my stuff has been illustration. But I'm going to give it a shot. Textures, photos, environments, iterations. All that fun stuff :)
So yeah, this is kind of an experiment. Learned a ton, pushing forward now :)
A few years ago, shortly after reading “Outliers” and hearing about the 10000 hour rule, I started taking art a bit more seriously. I kept track of the hours that I worked just because I thought it might be interesting, and it was a good way of staying motivated. Plus there was the bonus of one day (maybe) seeing what 10,000 hours of work looked like.
Recently there have been a few articles floating around online about a study suggesting that practice is a small part of the puzzle, and that other factors are more important.
http://www.businessweek.com/articles/201...-your-time
http://www.businessinsider.com/new-study...ule-2014-7
http://www.smithsonianmag.com/smart-news...10/?no-ist
That makes sense. To me the “10000 hour rule” always seemed more like a rule of thumb anyway. It would be ridiculous to think that you get to a certain number and qualify as “good”. But it’s a nice round number, and it makes a nice long term goal.
I don’t have a strong opinion about the theory one way or the other, but I just passed 5000 hours. Halfway there :)
And here's some recent work :)
Sketches
Shitty quick studies
Digital Life drawing - so fun
And an environment thingy. Went to "industry workshops" in London this past weekend and got super pumped about more "concept art" style work. It's not something I've really explored in the past, most of my stuff has been illustration. But I'm going to give it a shot. Textures, photos, environments, iterations. All that fun stuff :)
So yeah, this is kind of an experiment. Learned a ton, pushing forward now :)
Website - www.ohbullocks.com
Blog - http://blog.ohbullocks.com
Sketchbook - http://crimsondaggers.com/forum/thread-678.html
Working towards 10000 hours at http://10000hourrule.com
Blog - http://blog.ohbullocks.com
Sketchbook - http://crimsondaggers.com/forum/thread-678.html
Working towards 10000 hours at http://10000hourrule.com