05-20-2015, 03:40 PM
Amit : Just a horse would be kinda boring... I was thinking of tweaking that a bit, but definitely putting all those horse studies to application (the Hultgren book's chapter on horse is longer than the rest...).
Kurt : Yeah I'd love to sketch live animals for the challenge. Outside there's only sparrows and maybe squirrels, and I usually can't be persuaded from this computer during the day if I'm not working at the cafe. "It's free time! I must do a lot of painting/study etc!". There's a big and expensive and far zoo from here, but I just realized there's a tiny local zoo much closer as well! Maybe I can even befriend them by offering to do a volunteer drawing...... *ahem*
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Not too much anatomy studies recently, there are representative pages of what I did - 1 for the Hultgren book, and 1 for pose studies from a video (paused while drawing of course). Lastly, the main project in recent days. Do all these horse anatomy studies contribute to these creature designs? Yes, a bit. I appropriated some bones from memories, and then of course without previous anatomy studies I would never know the shape of those bones, or be bothered to look up skeleton structures or muscles.
There was a profound and intellectual discussion in the Hangout about concept art for games, to be successful, need this mysterious thing called the "fuck factor". So I attempted to capture that elusive concept as a practice to sell this chick.
Lastly, fixed a few details on previous creature based on feedbacks received:
Kurt : Yeah I'd love to sketch live animals for the challenge. Outside there's only sparrows and maybe squirrels, and I usually can't be persuaded from this computer during the day if I'm not working at the cafe. "It's free time! I must do a lot of painting/study etc!". There's a big and expensive and far zoo from here, but I just realized there's a tiny local zoo much closer as well! Maybe I can even befriend them by offering to do a volunteer drawing...... *ahem*
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Not too much anatomy studies recently, there are representative pages of what I did - 1 for the Hultgren book, and 1 for pose studies from a video (paused while drawing of course). Lastly, the main project in recent days. Do all these horse anatomy studies contribute to these creature designs? Yes, a bit. I appropriated some bones from memories, and then of course without previous anatomy studies I would never know the shape of those bones, or be bothered to look up skeleton structures or muscles.
There was a profound and intellectual discussion in the Hangout about concept art for games, to be successful, need this mysterious thing called the "fuck factor". So I attempted to capture that elusive concept as a practice to sell this chick.
Lastly, fixed a few details on previous creature based on feedbacks received: