09-30-2015, 09:46 AM
Punky: Aw thanks mate! Still gotta get better and do more tho...
Smrr: Y'know, when I look at game art book, and talk to pro artists, they all make an average of 60 to 150 thumbnails for 1 character/scene in the real arena... T_T Thumbnailing is SO hard, and staying within a set time limit and focusing hard is...... well, SO hard!
Fedo: I see what you mean :) I have to keep in mind the purpose of these images too, and they seem to have crossed over from informative concept design into inspirational concept paintings.
Andrew: "drop in some darker values on tge silhouettes where line work might go." <-- Not sure what you mean, drop shadows for the cards?
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Some more ponderings: https://youtu.be/_Gyoq6tdlsE
[cut]
“If there’s nothing in there, nothing’s going to come out. “ – Anthony Jones
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[cut]
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The rest are studies and sketch from a local artist meetup.
Smrr: Y'know, when I look at game art book, and talk to pro artists, they all make an average of 60 to 150 thumbnails for 1 character/scene in the real arena... T_T Thumbnailing is SO hard, and staying within a set time limit and focusing hard is...... well, SO hard!
Fedo: I see what you mean :) I have to keep in mind the purpose of these images too, and they seem to have crossed over from informative concept design into inspirational concept paintings.
Andrew: "drop in some darker values on tge silhouettes where line work might go." <-- Not sure what you mean, drop shadows for the cards?
#################
Some more ponderings: https://youtu.be/_Gyoq6tdlsE
[cut]
“If there’s nothing in there, nothing’s going to come out. “ – Anthony Jones
#########
[cut]
#########
The rest are studies and sketch from a local artist meetup.