01-28-2012, 04:03 AM
Thanks for the great crit Jessica, I played around with the logo to make sure that it stood out but at the same time I didn't want to make it the focus, I want an initial 'pow!' read to grab the viewers attention for more than a second, then they will see the logo. The fist is still a large element of the piece and I guess it is left heavy, but I don't think that will be the thing on customers minds when they see it, they will be thinking OMG BUY! instead ;D
As for the x-rated function, well maybe I should change it to read 'flying fisting!' ;D
Here's the process image -
1. Using a quick comp sketch I laid down rough lines to capture movement and play around with design ideas, I experimented with flow and how I wanted to direct the viewers eye. This is the most important stage.
2. Settling on a design, I then created clean lines.
3. Quick colour block-in - also experiment with colour temperature, and complementary colours. Here I've used the complementary colours red-green, blue-yellow.
4. Render, render render, and then render some more till you reach your limitations ;D
As for the x-rated function, well maybe I should change it to read 'flying fisting!' ;D
Here's the process image -
1. Using a quick comp sketch I laid down rough lines to capture movement and play around with design ideas, I experimented with flow and how I wanted to direct the viewers eye. This is the most important stage.
2. Settling on a design, I then created clean lines.
3. Quick colour block-in - also experiment with colour temperature, and complementary colours. Here I've used the complementary colours red-green, blue-yellow.
4. Render, render render, and then render some more till you reach your limitations ;D