01-22-2016, 12:12 PM
RottenPocket: Thanks, bud! I’m trying really hard to come up with great designs, and of course need to take them beyond mere sketches.
Vornag: Double standard is rather inevitable, and I do it too, but I wish at least we can learn to not let our double standard tendencies become the cause of whole groups of other people’s woes.
Glad you like my line work J I actually have really sloppy ones that never get scanned, and one day want to have line work like ancient Chinese brush drawings, or like Van Gogh :D
ShinOkami: Hmm, details, yeah, it’s a lesson there learning how to strategically place details in a design J
StardustLarva: You have a collection of shells? They’ll make great subject for practicing how to depict 3D forms, and use their silhouettes for fun stuff, do it!
AlCo: I need to learn digital painting skills and 3D sculpting skills because getting work as an illustrator or concept artist require those skills – at least in the beginning. I can’t afford to wait until I’m Donato level with my oils to get work, lol! The most I can maybe do with traditional now is just still life.
Flo: Yeah some thumbnails are just too weird, lol! I use photo overlay for my mentorship creatures, then I alter the photo as well as paint over the photo. I much prefer painting texture but being able to use a photo to speed things up is a very good thing to learn too, and takes less time than learning to render each material by hand.
BenFlores: Ben, good points! I gotta work on the solid, rooted feel and be more choosy about details everywhere.
Sketchosoph: Thanks for the book rec! Still learning and trying hard to put reference and studies in application, will keep pushing!
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So here’s a few things – more from the artist meeting on Saturday night. If you’re in tri state and want to get out to Bryant Park area on Saturday afternoon/evening, this is what we do:
Here’s a creature I’m going to use as sculpting practice. I have no idea how to sculpt in ZBrush, even after that cartoon mouse practice. It’s taking me a long time to get through the torturous mud trench that is called the beginner stage in both 2D and 3D digital media.
Here are 3 studies of fish scale from photo reference, and the 4th one is application after studies, which is painting fish scales based on what I remembered, without looking at any reference.
Not posted are a bunch of unsightly attemps at anatomy studies that are unsightly because I was distracted while doing them. I fell into the misconception that pro must multi-task, like sketching while watching animal documentary while listening to business audiobook. Doesn’t work. Not for me. At the end of a 3-headed day I remember absolutely nothing useful from the multi tasks, and my anatomy sketches solidly convicted me with their plain-to-see sub quality.
Vornag: Double standard is rather inevitable, and I do it too, but I wish at least we can learn to not let our double standard tendencies become the cause of whole groups of other people’s woes.
Glad you like my line work J I actually have really sloppy ones that never get scanned, and one day want to have line work like ancient Chinese brush drawings, or like Van Gogh :D
ShinOkami: Hmm, details, yeah, it’s a lesson there learning how to strategically place details in a design J
StardustLarva: You have a collection of shells? They’ll make great subject for practicing how to depict 3D forms, and use their silhouettes for fun stuff, do it!
AlCo: I need to learn digital painting skills and 3D sculpting skills because getting work as an illustrator or concept artist require those skills – at least in the beginning. I can’t afford to wait until I’m Donato level with my oils to get work, lol! The most I can maybe do with traditional now is just still life.
Flo: Yeah some thumbnails are just too weird, lol! I use photo overlay for my mentorship creatures, then I alter the photo as well as paint over the photo. I much prefer painting texture but being able to use a photo to speed things up is a very good thing to learn too, and takes less time than learning to render each material by hand.
BenFlores: Ben, good points! I gotta work on the solid, rooted feel and be more choosy about details everywhere.
Sketchosoph: Thanks for the book rec! Still learning and trying hard to put reference and studies in application, will keep pushing!
########################
So here’s a few things – more from the artist meeting on Saturday night. If you’re in tri state and want to get out to Bryant Park area on Saturday afternoon/evening, this is what we do:
Here’s a creature I’m going to use as sculpting practice. I have no idea how to sculpt in ZBrush, even after that cartoon mouse practice. It’s taking me a long time to get through the torturous mud trench that is called the beginner stage in both 2D and 3D digital media.
Here are 3 studies of fish scale from photo reference, and the 4th one is application after studies, which is painting fish scales based on what I remembered, without looking at any reference.
Not posted are a bunch of unsightly attemps at anatomy studies that are unsightly because I was distracted while doing them. I fell into the misconception that pro must multi-task, like sketching while watching animal documentary while listening to business audiobook. Doesn’t work. Not for me. At the end of a 3-headed day I remember absolutely nothing useful from the multi tasks, and my anatomy sketches solidly convicted me with their plain-to-see sub quality.