02-23-2016, 02:27 AM
Hey Kurt, thanks a lot, still not thinking of it as outstanding. haha Yeah, variety is kinda my thing, although I fear that it bites me in the ass soon. I think it is easier to land a big job, being a specialist, not a generalist.
I am taking the mentorship by Mike "Daarken" Lim, you can find it by googling his name. So far it is good, but not mindblowing. He does paint-overs of studies that I am doing and sharing some knowledge through video-lectures. I learned a thing or two so far, but I am sure he won't make me super-awesome by himself, I have to work hard myself to achieve that. Although I actually enjoy the state I am so far. Of course I can improve, and I am working on it, but I started to enjoy what I do more and not beat me up for all the mistakes I am doing, since that makes it all impossible to bear. Being honest and modest are far better ways to grow, than being negative and dramatic.
For accurate drawing, I guess you have to measure the stuff. Allinging things along vertical and horizontal lines also is a good way to get things more accurate. Don't use diagonals. Measuring can be achieved by holding your pen or pencil at full-arms-length (important) and checking the size of things on your pen. Than you compare it to other things in the drawing. For example, when drawing a house, you measure the door, and then see how many times it fits into the house. Say the door is half your pen, then you see how many times, half of your pen fits into the house. That relationship has to be in your drawing too.
Another thing is doing contour drawings for practise. I usually eyeball if for still lifes, since none of the things I paint are supposed to be super accurate. For a portrait you have to do it though. I once did a study of a Winterhalther - painting over a course of 4 hours. Most of the times was spend doing measurements and comparisons, only the last hour was doing values and shadows and stuff. It was actually one of those moments, I will never forget, because it was totally different to how I usually approach stuff. You know those moments right? Where you get out of your comfort zone and really struggle and want to quit the whole time but you don't. and after it, you have grown a little.
So yeah, do that hard work, after it, it will become easier and easier. And pick your battles. If a study is about perfect proportional relationship, do it for that and not for the light, shadow or texture, or edges. Make it easy for yourself, by studying only one thing at a time.
This is the last study for the 3rd assignment for the mentorship.
What did I learn:
- metal has a full value rand from white to black going on
- most of it is quite dark
- only the planes that are directly turned towards the light source, become light
- it falls of very quickly from light to dark
- even in this picture, the grey has a bit of temperatur change going on. The the left the planes were a bit warmer and I added a bit brown to the grey, to the right the planes got a bit cooler, so I added a bit blue
- the cone was the hardest to paint, because of the tapering light and shadow shapes
- the sphere was second hardest
- maybe that is why organic stuff is harder to render correctly?
I am taking the mentorship by Mike "Daarken" Lim, you can find it by googling his name. So far it is good, but not mindblowing. He does paint-overs of studies that I am doing and sharing some knowledge through video-lectures. I learned a thing or two so far, but I am sure he won't make me super-awesome by himself, I have to work hard myself to achieve that. Although I actually enjoy the state I am so far. Of course I can improve, and I am working on it, but I started to enjoy what I do more and not beat me up for all the mistakes I am doing, since that makes it all impossible to bear. Being honest and modest are far better ways to grow, than being negative and dramatic.
For accurate drawing, I guess you have to measure the stuff. Allinging things along vertical and horizontal lines also is a good way to get things more accurate. Don't use diagonals. Measuring can be achieved by holding your pen or pencil at full-arms-length (important) and checking the size of things on your pen. Than you compare it to other things in the drawing. For example, when drawing a house, you measure the door, and then see how many times it fits into the house. Say the door is half your pen, then you see how many times, half of your pen fits into the house. That relationship has to be in your drawing too.
Another thing is doing contour drawings for practise. I usually eyeball if for still lifes, since none of the things I paint are supposed to be super accurate. For a portrait you have to do it though. I once did a study of a Winterhalther - painting over a course of 4 hours. Most of the times was spend doing measurements and comparisons, only the last hour was doing values and shadows and stuff. It was actually one of those moments, I will never forget, because it was totally different to how I usually approach stuff. You know those moments right? Where you get out of your comfort zone and really struggle and want to quit the whole time but you don't. and after it, you have grown a little.
So yeah, do that hard work, after it, it will become easier and easier. And pick your battles. If a study is about perfect proportional relationship, do it for that and not for the light, shadow or texture, or edges. Make it easy for yourself, by studying only one thing at a time.
This is the last study for the 3rd assignment for the mentorship.
What did I learn:
- metal has a full value rand from white to black going on
- most of it is quite dark
- only the planes that are directly turned towards the light source, become light
- it falls of very quickly from light to dark
- even in this picture, the grey has a bit of temperatur change going on. The the left the planes were a bit warmer and I added a bit brown to the grey, to the right the planes got a bit cooler, so I added a bit blue
- the cone was the hardest to paint, because of the tapering light and shadow shapes
- the sphere was second hardest
- maybe that is why organic stuff is harder to render correctly?