11-24-2015, 07:18 AM
@Aumes: Haha glad I got it right. Can you contact the Sywork admin/help team man? It's a shame to let something so silly keep you out of the chat!
And don't ever apologise for your work man! It's very easy to get off track, which is also why it is really important to keep checking back with your original idea to make sure any changes are improving it and also why we should be ready to scrap a whole lot of work we might have done at any time! The idea with a phased workflow is to help minimize the time wastage that can happen in a more organic process! :)
@wasgodx: Great that's better, and the large ice spikes do look large. Be careful now that you are changing things on the fly, that you don't lose the perspective. Are you still using a grid? You should be if not. One of the things this new comp suggests is almost that we are looking up slightly through a passage of large ice spires up to the tower. That could be quite nice, but mean a reworking of the perspective a bit. I will try and help you to refine this during the week.
I want you to hold off from photo texturing until you get the ok on your composition and values. Lastly always remember to use reference. You will not be able to make this stuff up out of your head without a lot of visual library.
@Cyprinus: Awesome, can't wait to see your reworkings.
@KurtJeremy: Great man, I like that tower base thing. A solid comp that we can build on. Let's get a more detailed value sketch going, with a bit more of that set design, a bit more suggestion of scale and a bit more detail in whatever focal points you choose, then we can start on the rendering phase.
@monkeybit : POWER ON man!!! :)
And don't ever apologise for your work man! It's very easy to get off track, which is also why it is really important to keep checking back with your original idea to make sure any changes are improving it and also why we should be ready to scrap a whole lot of work we might have done at any time! The idea with a phased workflow is to help minimize the time wastage that can happen in a more organic process! :)
@wasgodx: Great that's better, and the large ice spikes do look large. Be careful now that you are changing things on the fly, that you don't lose the perspective. Are you still using a grid? You should be if not. One of the things this new comp suggests is almost that we are looking up slightly through a passage of large ice spires up to the tower. That could be quite nice, but mean a reworking of the perspective a bit. I will try and help you to refine this during the week.
I want you to hold off from photo texturing until you get the ok on your composition and values. Lastly always remember to use reference. You will not be able to make this stuff up out of your head without a lot of visual library.
@Cyprinus: Awesome, can't wait to see your reworkings.
@KurtJeremy: Great man, I like that tower base thing. A solid comp that we can build on. Let's get a more detailed value sketch going, with a bit more of that set design, a bit more suggestion of scale and a bit more detail in whatever focal points you choose, then we can start on the rendering phase.
@monkeybit : POWER ON man!!! :)