razvanc-r's sketchbook dump
#81







Photo study
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[Image: fundamentals__10__photo_study_by_razvanc_r-dbdwypr.png]

[Image: 2UPBbZo.jpg]

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#82
Back to basics - again...


















+ artist study (sinix - http://sinix.deviantart.com/art/6E-624784626)



+ some badly drawn random guy...


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#83



I know some are wrong in the below



I took these notes afterwards











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#84




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#85




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#86


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#87
Your figures are becoming really nice! Keep up the great work :D

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#88
Thanks @NoodleInBox, will do. Doing Proko really helps :)

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#89


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#90
Yah... I failed miserably with this one... so yeah, getting ahead of myself



So back to the drawing board...



Next tried some imagination pose to test out what I went through at proko



oh yea, went through a grass tutorial from aaron blaise



decided to do the exercises I saw at http://charleslin.tumblr.com/, someone else here had the idea, I stole it (finally...) :D



tried some bobby chiu exercise... not very successful



and so... yeah, drawing board...


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#91
Hey Raven, good work on the studies up there with proko. I think your biggest issue right now is too much studying and not enough application. Your studies are getting a lot better, but I don't think you understand what you're drawing. I'd recommend you just sit down for a day, and put that process you've been learning to the test (by drawing figures from imagination!) Just do it a lot, struggle a lot, and then check what you got wrong after you're done, this will help you progress faster than finished pieces like the robot or the picnic scene which tbh seem random and not very beneficial.

If you do that, I'll come back and see if I can offer further advice to where you may be struggling there, cheers!

70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
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#92
Hey @Fedodika, thanks for dropping by :).

Don't know why you say I'm not understanding what I'm drawing if you mean the figure drawing/studies. About the rest yeah, it's pretty random, especially the renderings, I want to see if I improve any, because I'm doing photo studies too for color and rendering so from time to time I do these random pieces. Like the tree/church thing here, it's a random thing, I'm experimenting with color... though I know rendering is far away from me :)

But I'm gonna take you up on your offer. I attached a first batch of poses, though I'm no where near done with basic understanding of anatomy so especially hands/legs will definitely be off so yeah, need more studying


Attached Files Image(s)








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#93
I think you're good at laying out formulas like in this for example

http://crimsondaggers.com/forum/attachme...k02-01.png

It's a very well executed technical drawing, where it's clear where the vanishing points are and you understand how to make that image but I don't know if you understand it enough to like... create it on its own?

You can experiment on your tighter drawings and in the long run it will help you more because you have a nice foundation to work on, like yea you can experiment with color and texture all you want but what's important is if you can render the drawings you're making right now well. That is far more challenging and far more educational than scribbling about for a few minutes on some poorly drawn shapes.

You can scribble about and slap brushstrokes down on your tighter drawings instead on a new layer, or save a new file, try to light the scene realistically or correctly, and if the experiment goes well, hey you've got a nice tight piece to show for it!

These figures well...
http://crimsondaggers.com/forum/attachme...-poses.png

They seem to be done very quickly, and the lines look confident and gestural which is a good start. try being more dilligent with them, spend more time making them look right instead of just having a bunch of them. I know from experience that sure if it looks like you're doing a lot people might pat you on the back, but the improvement and the painstaking time of struggling to just understand one thing at a time and make that look good goes a lot further.

So i'd reccomend pick one of these poses like 1 or five, something simple and flesh it out with your sense of anatomy. take your time on it and research, even start the drawing over or erase a lot, just try to make a good tight piece like the castle thing you drew. You might think the speedpaintings help to experiment but at this stage I think you should be acquiring hard knowledge from logic and method over reaching to the abstract for inspiration. You'll get to that point later in your career when you have the basics locked down tight.

70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
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#94
Basically you need to reconstruct the things that you draw in your head (especially photos), when you draw a person you need to analyze the whole scene, height, distance, angle, etc. But that is not enough to draw it from the imagination you need to draw that pose a pair of times but having more or less this in account will be easier to manipulate and to invent.

Apply all this theory to your real life observe the light, space, forms, mentally draws and analyzes how you would draw what you see from imagination, at least that works for me. ^^

'The best way to have a good ideas is to have a lot of ideas ' Linus Paulingth
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#95
@Fedodika, hm, maybe I understood you incorrectly. When you said you'll give me feedback on my figures from imagination I thought you're talking about figure drawing/gesture drawing. So I disagree with you guys, I don't think it's time to create any tight paintings yet. Why? Because my fundamentals suck. I still don't know anatomy enough (I only went through the upper body, no arms no legs yet). Drawing the head from imagination is still a far stretch, and especially hands. Not to mention clothes and other objects which I have no idea how they look/function (guns, swords, still life objects?!). How would I know how to draw them from imagination without studying them first?! That doesn't make sense to me. Why would I try to finish something that I haven't even begun to understand?

I've been doing these drawings more intensively in just the last 2-3 weeks and I think it's working ok for me. You know, I was listening to FZD some time ago and there's one thing he keeps reinforcing and that is: you got to know your fundamentals first! And that'e exactly what I'm working on now. Perspecitve, anatomy, next will be light & color, design & composition, kind of in that order.

To that end I decided to go over the "from cube to cathedral" class here in the mentoring subforum and proko, I'm kind of doing these together, though the focus is on proko for now. And soon I want to start doing the homeworks I saw at http://charleslin.tumblr.com/, someone else on this forum had the idea - I stole it :).

What got me here is that I saw my figure drawing being improved quite a bit following poko's vids, plus my lack of ability to actually create finished pieces. I don't post here everything I do you know... I did try finishing some stuff, result? I have no idea what I'm doing so I decided on this more structural approach, like in school. I wonder how many 1st year students at FZD are asked to you know go and struggle to finish pieces instead of working on their fundamentals :).

Hope that explains it all :P

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#96
"I wonder how many 1st year students at FZD are asked to you know go and struggle to finish pieces instead of working on their fundamentals :)."

All of them, I can't remember the video, but Feng specifically says he makes students spend "as long as you need" to get quality to "make all those mistakes on a long piece to get those mistakes and problems out of the way."

There are so many tiny things to work on like connections and proportions that doing a long piece will teach you; Maybe you have a more intelligent method of learning, who knows? I think you'll learn faster if you create something from your mind, run into the roadblocks of your knowledge faster so you can fill them in and know exactly what you're lacking in.

Maybe this will give you some ideas
http://i.imgur.com/RMHu1v0.png

70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB

Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
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#97
I think there's a simple miscommunication problem here. Maybe it's my fault that I didn't explain right. I lack too much knowledge to be able to start working on larger pieces. How should I know to connect stuff & proportions if I didn't study them? I know the people in the first year are given themes and they have to build projects around them, as their term finals/exams whatever, but you get to that after you do a lot of study. I only got 2 weeks of study virtually... that's what I really count as I just started taking it seriously only since.

How should I know how to pose people if I can't even imagine properly hands/feet/faces whatever since I haven't studied it yet?!

Or maybe we just have a fundamentally different point of view which is fine :)

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#98


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#99



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Any comments on this hands welcome!



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