11-08-2024, 06:11 AM
(11-08-2024, 02:53 AM)cgmythology Wrote: Nice to hear, I don't know too much about 3D but I always appreciate solid work modelled in 3D, it's definitely a lot harder than it looks.
And yeah, I agree that simplifying the shapes a bit if you have a ton to do is the way to go, I don't think being too overdesigned would be beneficial as that will just take longer which can lead to burnout.
Keep up the great work and thanks again for your feedback, always great to hear from you as well as seeing you progress, great stuff!
Well i think burning outas a lot to do with misjudging the complexity of project and also when you don't properly recover between project your confidence level might drop and that where i think performance issue happen because fatigue overtime is a thing you can always go up a difficulty slope but it really about how extreme that complexity become that define if you will burn out or not.
That why i always think it important to isolate ok what the new thing i am trying to do and how much did i do it before and how many thing i am mixing together that add to the complexity of doing that project. It a bit like predicting the outcome of a meal you never done before. You know the ingredient but not necessary if everything pair nicely or how much time it might take to prepare and how long is it going to take to get to the final. All that matter is that you are ready to experiment and have fun you got so much out of just having the right mindset. That certainly something i am practicing ''being playful'' even when thing get more complex trying to stay flexible and subvert my own expectation and to be able to let go at certain key moment and allow happy accident to expand the boundary of imagination when i might be confine by whatever limitation occur on any given project.