Twisted firestarter
#4
ok what is bugging me at the moment is that everything is extremely saturated. I dont know if its a style which you are aiming for but its quite aggressive for the eye so to speak.
Also, you need to think about lighting more- an object such as the church will be darker than the sky if it is not lit, therefore having the church as a lighter value doesnt make sense. my advice would be to do a load of night time studies, especially of architecture, and decide where your main light sources will be. At the moment what you have is very conflicting, you have a upward lighting of a saturated orange from the fire, a downward lighting from the moon of cool blues, a back lighting from the artificial light of the church and a intense blue lighting from her spell. That is 4 lighting situations all coming from different directions which is a bit of an overload.

My humble (and i do mean that, im not fantastic by any means) advice would be to narrow down your lighting to two main sources, and have everything else as soft ambient lights at most.
Also, your church light and flames at the bottom are pulling pretty much all of the focus away from the face, so ive tried to tone that down in the paintover. Sorry its so crappy i only had 10 mins!
Hopefully you get what i mean from it though.


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Twisted firestarter - by DoubleThink - 01-07-2014, 06:50 AM
RE: Twisted firestarter - by DoubleThink - 01-15-2014, 06:02 AM
RE: Twisted firestarter - by Vigil - 01-15-2014, 09:41 AM
RE: Twisted firestarter - by Wardy - 01-16-2014, 12:09 AM
RE: Twisted firestarter - by Amit Dutta - 01-16-2014, 06:16 AM

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