[Character Design] Headless Prisoner Controls Fire
#8
If you want a idea of what is the industry standard go to artstation.com but are you talking about Triple AAA or indie studio? Because the quality and method they use to create there work varies.For example in a triple AAA studio it not uncommon to use 3d model as base with paint over and photobashing.Will in indie studio it might be more easier to be the go person in establishing the art direction if the team is smaller.

For me what your leaking right now is a waw factor something that make you go i want to show this artwork to someone and to convince me your able to create believeable texture.If all you putted in this portfolio so far was what you would presented in this page it would be a no base on the leak of variety and waw factor also not enough work to evaluate your potential.

Don't show anything yet that isn't your very best.Because other will win over you.

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RE: [Character Design] Headless Prisoner Controls Fire - by darktiste - 03-03-2020, 04:38 AM

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