02-25-2020, 08:24 AM
I think your anatomy for the most part is good, your painting and rendering and charcoal drawing technical skills are pretty good; Your biggest issue is just making things look appealing and attractive. Every single drawing its the same issue, your technique is good, solid, even immaculate at times, its just... proportions get outta whack or your dont design the character in an attractive way and it makes all that stuff feel in vein.
Like that latest attempt here
http://crimsondaggers.com/forum/attachme...ketch2.jpg
http://crimsondaggers.com/forum/attachme...detail.jpg
Flip back and forth between these two; look how much sexier and engaging his eyes are in the blue one, how his facial structure is approaching quite handsome, i mean its not ryan gosling, but its getting handsome. The pencil one, its just gross its like some redneck inbred truck driver with like a baby face and a tiny ass jaw, its just not handsome. But your technique is good, the skin rendering is beautiful. All these things are itty bitty proportional choices that make or break an image.
IN MY OPINION; you need to just forget all the painting stuff and fancy rendering and focus on making a good, HANDSOME or BEAUTIFUL face or figure. Like design it to look appealing. And i dont mean those words like good line weight or clean gradients i mean like this person could get laid and people would want to have a relationship with them because theyre face or body is appealing in that way.
jeff says all the time that no ones going to pay you to draw something ugly; and frankly i dunno if you can do any exercise to fix this, its a mental thing. Think about, how pretty is this face, man or woman, is this person worth looking at; really just imagine that dude up there coming to life in a screen... Im just rambling at this point; Thats your biggest issue is design, the sheer quality of how desireable or appealing something is
Like that latest attempt here
http://crimsondaggers.com/forum/attachme...ketch2.jpg
http://crimsondaggers.com/forum/attachme...detail.jpg
Flip back and forth between these two; look how much sexier and engaging his eyes are in the blue one, how his facial structure is approaching quite handsome, i mean its not ryan gosling, but its getting handsome. The pencil one, its just gross its like some redneck inbred truck driver with like a baby face and a tiny ass jaw, its just not handsome. But your technique is good, the skin rendering is beautiful. All these things are itty bitty proportional choices that make or break an image.
IN MY OPINION; you need to just forget all the painting stuff and fancy rendering and focus on making a good, HANDSOME or BEAUTIFUL face or figure. Like design it to look appealing. And i dont mean those words like good line weight or clean gradients i mean like this person could get laid and people would want to have a relationship with them because theyre face or body is appealing in that way.
jeff says all the time that no ones going to pay you to draw something ugly; and frankly i dunno if you can do any exercise to fix this, its a mental thing. Think about, how pretty is this face, man or woman, is this person worth looking at; really just imagine that dude up there coming to life in a screen... Im just rambling at this point; Thats your biggest issue is design, the sheer quality of how desireable or appealing something is
70+Page Koala Sketchbook: http://crimsondaggers.com/forum/thread-3465.html SB
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]
Paintover thread, submit for crits! http://crimsondaggers.com/forum/thread-7879.html
[color=rgba(255, 255, 255, 0.882)]e owl sat on an oak. The more he saw, the less he spoke.[/color]