02-25-2020, 09:37 AM
(02-25-2020, 08:24 AM)Fedodika Wrote: IN MY OPINION; you need to just forget all the painting stuff and fancy rendering and focus on making a good, HANDSOME or BEAUTIFUL face or figure. Like design it to look appealing. And i dont mean those words like good line weight or clean gradients i mean like this person could get laid and people would want to have a relationship with them because theyre face or body is appealing in that way.
jeff says all the time that no ones going to pay you to draw something ugly; and frankly i dunno if you can do any exercise to fix this, its a mental thing. Think about, how pretty is this face, man or woman, is this person worth looking at; really just imagine that dude up there coming to life in a screen... Im just rambling at this point; Thats your biggest issue is design, the sheer quality of how desireable or appealing something is
I dunno. I agree that appeal is really important, but I feel like you're conflating artistic beauty (or appeal) with sexual appeal. I think we've all seen plenty of pieces that have a handsome guy or a big chested lady that are absolutely BAD. The hotness of the character doesn't create the appeal, it's the way they're painted! In fact it's almost even worse if a piece tries to save face by shamelessly including a hot person. Otherwise how would you ever be able to make an illustration with someone old, or sick, or monstrous appealing? I don't really think you're saying that you have to always make the subject sexy, I don't want to misrepresent your view. So I will grant that a painting of a handsome guy that's well executed is definitely a winning combination, no doubt. And it's generally more appealing to have good-looking people in your works. But I would lean more heavily on the well executed part, and I think it's more a matter of good sense of design which adds clarity to the forms and power to your ideas, regardless of what you're drawing.