07-28-2024, 01:06 AM
What i like in the new piece is the light interact with the pillar as well as how the scatter light harmonize the scene bouncing some of the color around.I also feel like it more focus in term of focal point.The throne feel more important because of how thing are lit and the camera angle help put the viewer at a relatable level in the scene.
I think the low angle just work better to give a sense of importance to the thrown. The bird eye view to me just remind me of a security camera angle. I think it also important to ask yourself how you will create a point of interest and how will you compromise to give that point in the image the space to breath. With a equal lighting or a more muted light you rely on other form of mean to create visual contrast and other principle of composition to achieve the flow toward that focal point. For example in the first attempt symmetry was something that gave a clear path to the focal point. I think in that piece the problem is that the lightning of both window take away from the contrast you could have achieve by putting let say torch around the throne and reducing the light elsewhere. But if let say you choose for ray of light to be directed toward the thrown you would have created a strong use of light such as the one that was achieve in the second version even if it more lateral the cast shadow and the biggest chunk of bright value lead to the stair which lead to the throne.
Anyway good job it suck that you have to spend so much time modelling but i hope it still giving you new blood in your process. Keep being great
I think the low angle just work better to give a sense of importance to the thrown. The bird eye view to me just remind me of a security camera angle. I think it also important to ask yourself how you will create a point of interest and how will you compromise to give that point in the image the space to breath. With a equal lighting or a more muted light you rely on other form of mean to create visual contrast and other principle of composition to achieve the flow toward that focal point. For example in the first attempt symmetry was something that gave a clear path to the focal point. I think in that piece the problem is that the lightning of both window take away from the contrast you could have achieve by putting let say torch around the throne and reducing the light elsewhere. But if let say you choose for ray of light to be directed toward the thrown you would have created a strong use of light such as the one that was achieve in the second version even if it more lateral the cast shadow and the biggest chunk of bright value lead to the stair which lead to the throne.
Anyway good job it suck that you have to spend so much time modelling but i hope it still giving you new blood in your process. Keep being great