03-20-2014, 09:56 PM
Here's another scene from "The Frostrune", the game I'm currently working on with Grimnir. From the point of view of an artist, these scenes are quite unusual to make- instead of just thinking about pictoral composition as you usually do with illustrations, there are many more factors to take into account. Items that can be picked up and need to feature prominently, navigational aspects, room for the user interface and continuity between the different scenes all need to be factored in. Sometimes it can be quite a challenge- but it's always fun. Check out the trailer at http://www.thefrostrune.com/
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Facebook: https://www.facebook.com/reneaignerillustration
dA: http://reneaigner.deviantart.com/