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Thanks for the feedback Madzia! This one is for a 3d animation school and the criteria of evaluation were making it look as 3d as possible - thats why the style of shading, their expressiveness and personality, how well the poster would work as an ad and the skills shown on chosen platform.
I had a very hard time picking the composition. My first ideas had them skiing and snowboarding looney tunes style next to eachother. The problem was that a background of a competition track or area was required, and it was hard to make it look like a winter olympics game rather than a downhill skiing game if I just put a mountain at the back.
So I opted for ski jumping, which is a very traditional kind of wintersport unlike snowboarding, and I tried to have some golden section setups where the skijumping lip was on the background. The problem was that it had way too much empty space like that, so I decided to put them on the skijumping lip instead. I put the badger to the left and bit higher up altho hes bigger to avoid the symmetry issue and to keep a sense of the golden section in there, but I agree that it's pretty faint.
I do agree with everything you said, especially the dynamic composition part. I just couldn't come up with one that would make sense as an olympic style wintersport game, or without favouring one of the characters with the camera distance :( And thanks for the tangent link, I havent got the eyes to pick them up in a picture like this!
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I had no idea about these games even existing and I feel like a bit of a fool for not checking them out... Very good points throughout! I feel like I could do a ton better after your post. Thank you so much!