04-30-2014, 01:06 AM 
		
	
	
		Anatomy posing

Technically complex object

	
	
	

Technically complex object

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					Hard work + Determination = Growth
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		04-30-2014, 01:06 AM 
		
	 
		Anatomy posing  Technically complex object  
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		04-30-2014, 10:31 AM 
		
	 
		"Quick" landscape   
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		04-30-2014, 11:59 PM 
		
	 
		Anatomy posing  Improvisation inspired by latest tech studies  
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		05-01-2014, 05:58 AM 
		
	 
		"Quick" landscape   
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		05-02-2014, 12:13 PM 
		
	 
		Exercise #1  Exercise #2  Exercise #3  
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		05-03-2014, 12:31 AM 
		
	 
		Exercise #1  Exercise #2  
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		05-03-2014, 09:21 AM 
		
	 
		Exercise #3  
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		05-04-2014, 01:09 AM 
		
	 
		Exercise #1  Exercise #2  
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		05-04-2014, 07:14 AM 
		
	 
		Exercise #3 (This was fun, damned ice) Also i noticed that i like figuring out reflective surfaces and paint clouds in unusual conditions it's so thrilling...  
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		05-04-2014, 10:43 PM 
		
	 
		Exercise #1  Exercise #2  
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		05-05-2014, 02:26 AM 
		
	 
		Exercise #3  
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		05-06-2014, 03:11 AM 
		
	 
		Exercise #1  Exercise #2  
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		05-06-2014, 09:25 AM 
		
	 
		Exercise #3  
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		05-07-2014, 05:44 AM 
		
	 
		Day off...  
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		05-07-2014, 06:52 AM 
		
	 
		Try not to use scribble lines on rock or hard soil surfaces. Their faces can be better defined with lines that follow their forms. Check out these images:  http://www.wikipaintings.org/ru/albrecht...kers#close http://4.bp.blogspot.com/_AkCA-z5Sbis/TO...+Rocks.bmp http://brentoncottman.com/2006_10_01_bre...chive.html 
		
		
		05-07-2014, 01:05 PM 
		
	 
		The skeletons are really cool!  Were those from regular figure ref? The ice lake is gorgeous. You really captured the chill, and the transparent look of the ice. 
_________________________________________________________________________ The best time to plant a tree was 20 years ago. The second best time is now. -Chinese proverb Sketchbook 
		
		
		05-08-2014, 07:09 AM 
		
	 
		meat - Thank you for your advice! Tygerson - Yes I draw skeletons from real figure ref. And thank you! That study was my favorite so far in terms of fun and interest. Here some sketches for game concept that i did in 2010 Back then, I loved to draw such sketches because they were simple and quite exciting  Currently I decided to dig deep in understanding light and material properties with a little help of 3d (By creating Cornell Box type of scenes and manually setting up different properties, which will help me to understand nuances that i need to know about materials and light order to create my own scenes from imagination) I think it takes couple of days to get used to 3d software again... Heres some stuff from imagination that i did in 3D back in 2010     
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		05-08-2014, 11:54 PM 
		
	 
		Really good work, putting a good amount of effort into your studies also. May I ask what books you're studying from? Keep up the good work!
	 
		
		
		05-09-2014, 04:13 AM 
		
	 (05-08-2014, 11:54 PM)WestZest Wrote: Really good work, putting a good amount of effort into your studies also. May I ask what books you're studying from? Keep up the good work!Thanks! This is the main ones that really helped me: De Reyna R. - How To Draw What You See Stephen R.P. - Human Anatomy Goldfinger E. - Human Anatomy for Artists James Gurney - Color and Light 
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		05-09-2014, 07:22 AM 
		
	 
		Since currently I am dealing with 3D, nothing to show for now... In couple of days or earlier i will continue my daily exercises! Also I hope that soon i will start showing WIP's of my personal projects... Rummaging through my old 3d projects came across a couple of sketchbook scans for early 2013  
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