07-17-2013, 07:53 AM
Since the trailer is out, who wants to see some concept art from the film Dust? This is the work I did on the film, I'll try to get other artists who worked on the film to post too.
If you want to see more production art or follow their updates: https://www.facebook.com/dustthefilm
Mooncatchers are small nocturnal animals which live in the trees of densely forested regions. Their eyes are adapted to attract insects by mimicking the glow of moonlight. Once their food is close enough, they quickly snatch it out of the air. Mooncatchers live in social communities and communicate through majestic calls and luminescent eyes. In local folklore they are believed to guide spirits to their place of rest. Spirit Shrines built near Mooncatcher communities are visited by those who wish to pay respect to the dead.
Concept Development
The Dust Plant is another concept I did for the short film Dust. Brynn Metheney did a great job creating original concept. I was tasked with creating the Visual Target Concept. (Painting it into a film shot to see what it would look like a little more detailed/realistic for Modelers/Texturers/Lighting/etc.)
Hydra - Although very small in size the Hydra plays an important role in the film. 3D modelers and texture artists will use this as reference to make this creature come to life in the film. As is the case with all the creatures in this film, the Hydra is based on organisms that actually exist in nature. The goal was to reference as many natural elements as possible as we developed the unique creatures in Dust.
Concept Development
If you want to see more production art or follow their updates: https://www.facebook.com/dustthefilm
Mooncatchers are small nocturnal animals which live in the trees of densely forested regions. Their eyes are adapted to attract insects by mimicking the glow of moonlight. Once their food is close enough, they quickly snatch it out of the air. Mooncatchers live in social communities and communicate through majestic calls and luminescent eyes. In local folklore they are believed to guide spirits to their place of rest. Spirit Shrines built near Mooncatcher communities are visited by those who wish to pay respect to the dead.
Concept Development
The Dust Plant is another concept I did for the short film Dust. Brynn Metheney did a great job creating original concept. I was tasked with creating the Visual Target Concept. (Painting it into a film shot to see what it would look like a little more detailed/realistic for Modelers/Texturers/Lighting/etc.)
Hydra - Although very small in size the Hydra plays an important role in the film. 3D modelers and texture artists will use this as reference to make this creature come to life in the film. As is the case with all the creatures in this film, the Hydra is based on organisms that actually exist in nature. The goal was to reference as many natural elements as possible as we developed the unique creatures in Dust.
Concept Development
Dust Trailer