So i played with concept around turning pokemon into kaiju and just did Rayquaza and change nothing just because i found the concept already pretty cool and challenging by itself.
Playing around with a bit of realism and hair system in BLENDER. This time i used the cycle engine as i heard it the one that give better realistic result.
This is Venonat. I modified the eye and nose to have a bit more of a realistic texture the model is taken from pokemon X/Y on 3DS.
Day 3 of Swordtember -Intimidating Shamshir of the troglodyte
Failed Design
I miss a few day of the event and i started poorly
I somewhat manage to get the menacing look but trying to also make the design fit a specific race prove to be the real challenge here i ran out of time to complete this one. Reason being was that i research to much due to the topic and than i struggle to find the rhythm to piece the concept together before it was possible to achieve anything i felt was possible to model.
I remember trying to define the handguard shape and the handle shape to have been a time sink in my research on shamshir sword.The hand guard size is also pretty absurd with a step back but somewhat felt necessary to establish the shape language and sometime an interesting design is about pushing proportion so you kinda have to take that kind of risk.