05-23-2025, 03:27 AM
Ooh very nice work!
Yes, It's all ham!
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05-23-2025, 04:54 AM
Very cool work!
The last one reminds me of Rob De Niro in the Cape Fear xD
05-23-2025, 09:01 AM
Thanks guys! :D Its been a productive day. Study of a sculpture where I practiced paint application and the second one just a study of a girl
05-23-2025, 12:17 PM
This is so cool! I love how the paintings are very textured but the way you painted them made the materials seem smooth.
05-26-2025, 11:30 AM
God, your work is so easy to look at. Love the subjects against a simple background.
I might need to try something like this as well for my daillies. always super happy to see find fellow CA people after the calamity. I've also not been long posting here but I just love the sketchbook format. Look forward to more of your posts ^-^
05-28-2025, 09:42 PM
My goodness, your rendering is soo soft! Where did you learn to hone such masterful edge control?
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05-31-2025, 10:49 AM
@crowbit: It's so long ago I can't remember what my username let alone profile picture was! But I do remember you :D
@Dominicque: Thank you ^__^ I owe a lot of what I know to the atelier I was studying at a couple years ago. Good times! Very happy to delve back into digital and illustration work also though. Studies dump from the days where I had time / energy post work! :) Also just found out that I was invited for interview for a school that teaches game design which I'm excited about, out of hundreds of applicants I'm so blessed to have been chosen. Fingers crossed I do well on the actual interview :')
06-02-2025, 06:51 PM
Great use of values in your sketchbook. Just looking at it makes me want to grab the ol tablet.
06-03-2025, 09:55 AM
ah hell ye!!!!!
I can't even imagine having a teacher that can actually paint. UK schools need an upgrade in technical ability =.= SMASH THAT INTERVIEW!!!
06-12-2025, 03:07 AM
Fantastic updates, your brushwork is mega impressive! Really nice choice of colors for them as well, well done!
06-16-2025, 03:58 AM
(05-31-2025, 10:49 AM)Maxilla Wrote: @crowbit: It's so long ago I can't remember what my username let alone profile picture was! But I do remember you :DAhh, why is it every artists that has bomb transitions AtelierMaxxed? You, El Coro, Miles... I really feel like I need to train at an atelier. But, they are either too far and or expensive. ![]() Congrats on making it to the interview round! ![]() (06-03-2025, 09:55 AM)Crowbit Wrote: ah hell ye!!!!! Bruh, don't even get me started on UK art education. It's the only subject when the actual teacher doesn't need to be good at their own subject. I know 'academic art' had a chokehold on art education for 100s of years that felt stifling, but now it seems all art teachers can teach is the expressive, "go with your feelings approach'. So, when a student asks for more technical knowledge, the art teacher's- who are paid to teach art, can't give them the answers they need- because they weren't taught those skills, either! Looking at higher education it's worse when it comes to Fine Art (unsurprisingly most of those 'Why I dropped out of/hated art school' are from those that picked that as their main course. I saw one video where a girl was trying to think of what to do for a crit and someone just brought rubbish and chatted shit about it and got kudos for 'thinking outside the box'. I'm trying to have good art and then a peers gets asspats for that?! I'd be livid. Where is my money going? GCSE and A-Level art was enough, thank you!). For those into comics and concept art, an Illustration degree is better, but even then not the best. Not when most tutors are either newspaper cartoonists, editorial illustrators or graphic designers-cum-illustrators where their art is mostly the corporate memphis flat vectored style. They may be great a teaching you to work with clients and how to develop a project, but again if you want tutoring and critique on form, value, anatomy and composition? Outside of colour, your fresh out of luck. It's just not needed for that field of work, so they don't teach it. You could try a specific degree in Comics and Concept Art, but you can count them on one hand and they still might not give you the technical expertise you desperately want. So, the autodidact route it is, or supplementing it with additional online courses. Which can be dear!
07-02-2025, 08:54 AM
ThereIsNoJustice
Thank you! You know what, go pick that tablet up and go crazy ;) Crowbit Thanks man! I'm in forever debt because of the education but yeah, it was a great time and I value my time there deeply! cgmythology Thanks man! <3 Domnicque "Ateliermaxxed" haha... Thank you. Miles happens to have been one my teachers at the school and we're dear friends today. Later on we were colleagues when I sometimes helped out with the instruction. I've learned so much and continue to do so from him. Atelier training is great, it's a time and place where you can literally sink months into the same project to see how far you can take it in terms of accuracy. I think even doing just one year to get the hang of things and learning how to observe nature is amazing. The core concepts aren't too difficult, just draw what you see. Everything is a shape. Every line has an angle. It's the time invested that will do 95% of the work. I find it crazy that most art schools seem to have abandoned the technical skills that (i think) is crucial to making art. To me, art is a language, and if you don't learn the basic tools, the 'alphabet,' so to speak, your artistic 'voice' will just come across as incoherent and it's a real shame for those who not only pay a lot of money for these educations but their artistic needs will be unfulfilled and riddled with frustration. ![]() Another life update: I was not accepted into the game design school RIP so I'll just learn Unity on my own and will continue to learn 3d in blender. Might post some of my super crappy renders here haha. Any blender fans? ![]()
07-03-2025, 05:05 AM
I am a blender fan go check my sketchbook https://crimsondaggers.com/forum/thread-3737.html
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