Tfantoni's Sketchbook
One advise for you learn to frame your scene one trick i want to share with you is the make some element be cut by the frame. This create a feeling that there element going outside the scene and this renforce the idea that there an universe outside of the frame.

There was a vacuum on the left side of the image so i choose to crop in that direction.

For the perspective all i will say is be proud of yourself but realize that it not perfect if was you i would try to correct it by find the vanishing point just to help you see better in the future.


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My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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@Leo ki  to be honest I'm not sure lol, but I managed to finish it after some help, thanks!

@darkiste thanks for the feedback man!

starting to refine the perspective, it's painful as usual hahahahah I'm really not used to this kind of picture


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Don't forget to add dimension to your picture frame in the scene there not suppose to be this flat i believe.

My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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@darktiste I'll keep that in mind, thank you

so here's my current painting which is based on this beautiful video clip called ritos de passá: https://www.youtube.com/watch?v=PRAx8dgvPAo



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sketch based on a couple of screenshots I took from a ig account. I like how it looks so I do intend to do a refined version to paint later



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current commission. I'm not used to drawing dogs but I like what I did so far



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Nice updates here, really impressed with how you clean up your lines and use of dynamic perspective. The painting with the dogs looks very promising already, great use of colors and a rich color scheme and lighting effects, even at this stage. Looking forward to seeing it develop further!

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It will be interesting to see how you treat the texture of the ground and if you could add some background element it would help sell this as being more than something digital.Also try to anchor down your object with a better understanding of shadow make sure we don't see the brush stroke.

My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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@cgmythology thanks a lot for your kind words <3 really! I'm getting excited about this painting too

@darktiste for now, this is how it looks. I'm still tweaking some details and stuff hahah



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I think my brain melted down a little


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here's the final ^^



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Would be interesting to see more difference in the texture on the road for example more rock in the mountain and more of a rock to rock feeling path in the water part.Maybe also add more of those negative grass against the road to break the repetitive aspect but still keep it visually interesting to look all around i feel specially on that left side road leading to the town and maybe throw in a bush here and there.One question also why is there not the same grind pattern you find all over the place but somehow none is on the road?

My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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(12-20-2019, 09:15 AM)tfantoni Wrote: here's the final ^^
I think your client will be satisfied. But I think you can really improve your painting by leagues if you take extra consideration to one key fundamental of realistic rendering (with any medium): which areas of shadow should have hard edges, and which should be soft or lost shadows. Hard edges are arguably more important than soft vague shadows because they give more structure, but having a subtle interplay between hard and soft edges simultaneously creates more realism AND visual interest.

As this painting is right now there are almost no hard edged shadows than the outer edges of the figures that separate them from the environment. In most of the painting the separation between light and shadow is vague - sort of just blends into another almost like a gradient. This gives the impression of less contrast, the forms appear flatter and more indistinct, even in the values are right it just looks doesn't look very real. In Photoshop its very easy to create hard edges using selection tools.

When you look at artworks by modern and old masters, look for how they dealt with this problem of how to separate light and shadow. Take note of where the hard edges are, where they chose to soften them out. A lot of times especially in old master artwork its very subtle but it makes all the difference to our eyes.
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@darktiste thanks for these ideas! regarding your question, I'm not sure if I get it, sorry hahaha


@nature have to agree, I still didn't spend enough time to study edges. I gonna save your feedback to check again in the future and pay more attention to this topic. thanks a lot! btw, my main art software is Paint tool SAI and its selection tool isn't the best thing, but I'm trying to use it more often for sure

current status:


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Wow dude! All those boxes you drew are really paying off, I'm loving how you're applying those skills to scenes now.

One thing you could try is to always place in the horizon line, I find it helps me keep in mind where the viewer's eye level is.

Keep it going man - looking forward to seeing what you do next :).

“Today, give a stranger one of your smiles. It might be the only sunshine he sees all day.” -- H. Jackson Brown Jr.

CD Sketchbook



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@artloader thanks man! ^^




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struggling a bit to get the lighting right, I'm not sure about how the curtains should look like in this case



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Nice :). Are the curtains translucent or completely opaque?

“Today, give a stranger one of your smiles. It might be the only sunshine he sees all day.” -- H. Jackson Brown Jr.

CD Sketchbook



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