01-11-2018, 02:18 PM
I was just wondering how do you go about learning new texture.
So far i only seen 5 way to learn texture
-Texture scale (Most famously seen in dynamic drawing class teach by peter han and sometime art book)
-Trial and error (Applying texture to a drawing hoping for the best and than trying to figure out how to do better next time)
-Texture study(Finding a single texture an applying it to a sphere or cube)
-Use photobashing to create a sense of texture
-Using sh1t ton of brush to create a sense of texture hoping for the best.
is there any other way to learn texture???
I am currently trying the Texture scale technique but it hurt my brain because the possiblity of texture are endless.Since you start with a infinity of texture that you need to choose from it seem i can't make a choose.For me it seem way easier to just look at a drawing and figure out what inside the scene in term of texture.But there a problem to this because you do not only focus one texture at a time.For me this defeat the idea of being able to see error with ease because it require to create multiple texture.
I think what is the best thing to do atleast for me is to do texture scale and than applying those onto Texture study.Note that i am currently working tradionally.How can someone study an infinity of texture and ''know'' where to begin?How would you go about starting learning texture?
So far i only seen 5 way to learn texture
-Texture scale (Most famously seen in dynamic drawing class teach by peter han and sometime art book)
-Trial and error (Applying texture to a drawing hoping for the best and than trying to figure out how to do better next time)
-Texture study(Finding a single texture an applying it to a sphere or cube)
-Use photobashing to create a sense of texture
-Using sh1t ton of brush to create a sense of texture hoping for the best.
is there any other way to learn texture???
I am currently trying the Texture scale technique but it hurt my brain because the possiblity of texture are endless.Since you start with a infinity of texture that you need to choose from it seem i can't make a choose.For me it seem way easier to just look at a drawing and figure out what inside the scene in term of texture.But there a problem to this because you do not only focus one texture at a time.For me this defeat the idea of being able to see error with ease because it require to create multiple texture.
I think what is the best thing to do atleast for me is to do texture scale and than applying those onto Texture study.Note that i am currently working tradionally.How can someone study an infinity of texture and ''know'' where to begin?How would you go about starting learning texture?