Posts: 443
Threads: 8
Joined: Feb 2014
Reputation:
3
Loving those monster illustrations! You have me intrigued about that book now. ;)
Posts: 1,528
Threads: 24
Joined: Dec 2012
Reputation:
70
Yooooo Zip! Welcome back!
Oh god, sucks to hear about your apartment though, hope all's good
I love me some hardworkers and you're one of them! Absolutely love the metal on that Arbiter man
Also, please never stop, I can't stop scrolling up and looking at these armour designs you've done... so fckin' rad!
Keep it comin' Zipfelzeus <3
sketchbook | pg 52
"Not a single thing in this world isn't in the process of becoming something else."
I'll be back - it's an odyssey, after all
Posts: 240
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Joined: Dec 2012
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39
Jesus dude, your creatures are fucking awesome, specially the last one... fuck, I wish I coul design faces like that, I also love that he has 2 different legs haha.
Anyways, watch out for the perspetive, specially for the green 4 legged one, try putting the creature withing a box or just drawing perspective lines to make sure the weight and perspective feel right.
Awesome creatues, seriously :)
Posts: 27
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Joined: Feb 2014
Reputation:
2
Wow you're quite good at drawing and rendering armor. I especially like the goat guy with skull shoulder pads. For #54, besides working on perspective as Gliger said, you can try experimenting more with composition. For example, I think in the last piece, the shapes of the red lizard guy and the large green building look very similar- they're competing for the viewer's attention. So varying their relative sizes or changing their shapes can create a stronger focus point.