Peter's Sketchbook
Finally finished my gouache painting. Took a day or two longer than I had originally thought but oh well.



Stuck to just working on 2 values a day starting with my darkest darks. Had to go back on one or two days and insert a value or 2 that i had misjudged as being a lighter value than I had assigned it to but I suppose that is part of the learning experience.



Drawing






Value 10,9






Value 8,7






Value 6,5






Value 4,3,2,1,0



Did more values on the last day since there were only smalls areas for one or two of the values. Also did another comp where I combined my 1st and 2nd original comps (purely for the bakcground design) which I ended up going with.






Blending


Last day was blending the tiles together to get a more realistic finish. Quite a few places still look rather tiled even though I blended the edges so I think that is down to not having enough transition tiles between those areas.






Notes



Overall I'm relatively pleased with the end result. I was hoping to get a more realistic painting out of it but I guess that just means I have more practice to do.



Made some notes on where I could improve which I'll just bullet point below:



1. Could of designed some of my tiles to be more attractive

2. Should of made some corrections with my inital drawing to either make areas more easy to read (collar) or conform more to anatomy/structure (bags/fat pads below eyes) rather than copying what I see. Again leads back to making things easier to read. Or make things more visually appealing (hair).

3. Should of placed more tansitonal tiles between areas to achieve a better transition of tone and acheive a more realistic finish.

4. Should of applied more paint. Had some issues with blending where it rubbed back to the illustration board so I had to mix more paint to cover those areas.



Jeff's doing the same class next term but in colour which I have signed up for so my plan was to take a few days off and then do another black/white painting to get some more practice in before his class starts, and to also try and apply my improvements above to. Gonna work on the painting all next week following the same approach of 2 values a day and once that is done I'll start my new schedule which I'll post in my next update since this update is already getting quite wordy haha.

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Got too caught up in just cracking on with work so neglected to post. I've been working more gouache tiling paintings while also starting my new schedule.



Gouache



As I said last time I wanted to attempt another b/w before the new class with Jeff started.



Ref






Painting



Same as last time I free hand the drawing and worked on 2 values a day and finished it off by doing some blending in the end, now that I look at it I could of definitely done more blending.......










I feel like compared to the first one I did it was a definite improvements since my tonal transitions improved somewhat and I felt my shape design was stronger. Still feel like I made a few mistakes in terms of value placement, again I feel like I could of used more transitional tiles to acheive better gradations. Even though I blended my tiles at the end some mf my tiles still have a strong edge which I feel boils down to lack of intermedaite tiles.



Jeff Gouache Class



Ref






Sketch






Same as the last 2 times In opted to free hand the drawing rather than trace like Jeff suggested since I wanted the extra drawing practice



Painting (week1/2)





Hopefully now that I'll be getting some feedback I should hopefully better understand the mistakes I'm making and how to correct.



Notes



Haven't gotten around to taking pics of my other studies so I'll do that over the weekend.

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I really enjoy your studies and very methodical process a lot! It's great to see how your pieces are coming together and how they slowly gain an amazing depth in perspective.

I can't give much feedback, because I am not at that advanced level yet to see the "mistakes" at this level, but there are two things I think you can look at and potentially experiment with:

1.) Maybe experiment with adding some complimentary colored shades or underpaintings to your pieces to add (even more) life. So far you do a great job with the coloring (both monochromatic as well as multi colored), however the coloring look a little bit stiff.

2.) (About Post# 621): I think you are in the advanced stage with your skills, where you really need to look close at the small details in rendering to get even more out of the painting. Overall your proportions and colors look fine to me. However, what I would look out for now at this painting in this post is to get the small things right, like the transitions between skin and hair (add more fine details here like single defined hairs), maybe even skin pores and also throughout clean rendered highlights & clean blended light parts at the helmet and also at the ruff. There are a lot of little white spaces at the ruff soecifically, that are not clearly defined yet as lighting or missing color. I know traditional colors are hard to master and after drying they tend to leave these little white dots at times, but I am sure there solutions for this, too, right?

I know it's not much feedback and what I suggest is nitpicking on a high level, I know. However, given your amazing skills it wouldn't make sense to advice practicing another round of quick body sketches so please know, the "nitpicking" is coming from a place of admiration and respect for your skill with the hope it helps you a little to become even better! :)

Have a great day and keep up the great work!
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(04-02-2021, 08:46 AM)Kaiko Wrote: I really enjoy your studies and very methodical process a lot! It's great to see how your pieces are coming together and how they slowly gain an amazing depth in perspective.

I can't give much feedback, because I am not at that advanced level yet to see the "mistakes" at this level, but there are two things I think you can look at and potentially experiment with:

1.) Maybe experiment with adding some complimentary colored shades or underpaintings to your pieces to add (even more) life. So far you do a great job with the coloring (both monochromatic as well as multi colored), however the coloring look a little bit stiff.

2.) (About Post# 621): I think you are in the advanced stage with your skills, where you really need to look close at the small details in rendering to get even more out of the painting. Overall your proportions and colors look fine to me. However, what I would look out for now at this painting in this post is to get the small things right, like the transitions between skin and hair (add more fine details here like single defined hairs), maybe even skin pores and also throughout clean rendered highlights & clean blended light parts at the helmet and also at the ruff. There are a lot of little white spaces at the ruff soecifically, that are not clearly defined yet as lighting or missing color. I know traditional colors are hard to master and after drying they tend to leave these little white dots at times, but I am sure there solutions for this, too, right?

I know it's not much feedback and what I suggest is nitpicking on a high level, I know. However, given your amazing skills it wouldn't make sense to advice practicing another round of quick body sketches so please know, the "nitpicking" is coming from a place of admiration and respect for your skill with the hope it helps you a little to become even better! :)

Have a great day and keep up the great work!


Hey Kaiko thanks for the feedback :) Your'e too kind, I honestly still see myself as being intermediate but maybe I'm being too hard on myself.

It's not nitpicking at all, as you said every little bit contributes to getting better so please do call me out on something minor, it's the only way I'll learn! :)

Regarding:

1. Thanks for the advice, I'll try and give it ago on my next painting. I did try and do some stains on the painting I'm wokring on now as an underpainting of sorts (if that is what you are refering to?) but maybe I didn't go dark enough with those stains. Truthly I'm not sure if I am overthinking things when it comes to painting or underthinking haha.

2. Your'e definitely right, I relaised i'd made quite a few mistakes at the end (such as the transitions and the hair) which I tried to correct but kept making more of a mess of things so I packed it in and started on another, hoping I could take my failures and address them on the next one. About the white dots, I remember trying to show some of the stain through to achieve the highlight on the helmet but I guess part of the white dots is me being sloppy and not getting my paint ratio right.

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As I said last time I started a new practice schedule trying to address some things which I've either neglected, or haven't studied in awhile. So here's what I'm working on now:



. Perspective

. Drapery

. Hands/Feet

. Memory/Imagination

. Painting



Gonna apolgize in advance for the qaulity of my photos. i''ve been working on indivudual pieces of newsprint that I cut rather than a pad so once I'm done with a page I add it to a pile and put my drawing board on top once I'm done. Guess something got caught or pushed which caused a massive crease in my recent drawings so try and look pass the obvious crease.....



Perspective



(Not entirely sure what happened with my pics to cause this weird blue glare, hopefully it won't be present next time).



I've gone back to working through the perspective course on NMA with Erik Ollsen. I started working through the course a few years ago but never completed it for some reason. Thought I'd start from the beginning and just spend a few weeks addressing 1/2/3 point individually, making notes when needed.












Drapery



Started with a costumed figure drawing lay-in.






Some studies of drpaery from the Watts online coursebooks



Diaper Fold






Zigzag Fold






Hands/Feet



Some linear drawings of hands/feet. Top 2 on each page are a study of one of Brian Knox's drawings while the rest are me trying to understand it myself from photo ref.








Figure Lay-in



Another figure lay-in from a few weeks ago. My with proportions seem to be improving (if slowly) but my placement still seems to be hit or miss. I'm not looking to be 100% accurate to the ref but it's off enough to warrant improvement.






Memory/Imagination



Trying to be more active in drawing from memory/imagination. At the moment I;m trying to spend an hour or 2 each night trying to recall or invent what I had been studying that day.



Some hands/feet from memory






Trying to work on my figure invention, specifically how I sraw my figure Mannequin. Trying to be more simplistic since in the past I've felt like I've jumped straight to adding detail and ignoring the basic foundations/forms. Might swithc to digital for these since my sketchbook feels rather small for these exercises (a4), or maybe I just need a bigger sketchbook....






Gouache Tiling



Week 3 progress on my painting, started with applying Jeff's feedback from last week which was to widen the jaw on the left and varying the shape and size of some of my previous tiles.



Reply
Abit of a delay in posting, ended up tkaing last weke off to run some errands and watch some art videos and read some art books that I'd been meaning to get to.

Just a short update for today. Have some more drawings to show, both studies and some from memory/imagination which I'll post later this week along with what I've bene doing this week.


Gouache Tiling

Week 4




Week 5




Final 2 submisisons for Jeff's Gouache class. There was an error with my feedback for week 4 so didn't get the chance to apply Jeff's corrections before moving onto the final touches/blending. Might see if I can apply thme this week, might just be a case of reapplying some tiles and blending again.

Feel like I got some nice areas out of it such as the right eye and shadow side of her face and some not so good areas such as the drapery and some of the tiles on the light side of her face which could do with being closer in value, feel like atm it stands out just a tad too much.

Drapery

Thought I'd sit down and just make a bunch of notes and some diagrams regarding the 7 types of folds so I can have something handy to refer to when doing drapery studies. Still need to add a few diagrams though. Used a combination of notes from Watts handouts aswell as the famous artist course.










Invention

Some figure invention, looked at some images of armour to help with the knight but drew the female completely from imagination. Feel like the female turned out better I think mainly becuase I had a cleaer image of the pose in my head which wasn't the case with the knight. Fel like the feamel in particular is a step up to my previous attempts.




Thought I would include this shadow box that I made aswell as I wanted to get back into cast drawing/painting again. I have a roof aswell made out of cardboard that I've also painted black, need to make a a simple box though for my smaller casts so I can draw/paint them at eye level.




Going Forward

My original plan was to spend 5/6 weeks studying the things I have been working on recently and then attempt an illustration but I was thinking of changing it slightly. I thought I'd do 1 more week of continued study and then starting next week I'd spend my mornings doing some longer drawings in graphite and longer painting efforts of casts over multiple days (maybe weeks?) similar to an atelier and work on an illustration in the afternoons, mainly becuase I feel like I need more painting practice.

After that once I go back to splitting my time between studying/making finished illustrations, go back to following the progression path more closely over a Watts or maybe base my study on the atelier training of long cast/figure drawing/painting? I'm not too sure yet tbh, I'm abit conflicted on what would be the best cause of action. Maybe a mix of both?

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Nice gouache process. That study is looking good. Wrt your people drawings, specifically the faces, I have noticed you consistently make the noses too long and the gap between mouth and nose also. This is a common problem we have with faces for some reason. Also it will probably pay to focus more on matching symmetry of features across the centre line when placing them. For example, your female imagination drawing has an off centre mouth, and similar happened when using ref from post #625.  The same argument can be made for placement of eyes, so they aren't 'floating'.  Perhaps exploring ways of simplifying that initial placement can help. Some people recommend actually drawing eyeballs in the sockets before placing the eyes, or using the reilly brow/eye rhythms. I don't really do this myself, but perhaps something along the lines of using different underlying structural abstractions, than what you are used to, can help you break your default biases atm

There is also something a bit uncanny with the heads in your imaginative characters. I think perhaps you are still erring on the side of too large (or potentially to do with some mis proportion in the cranial mass, or maybe because you flatten the hair at the top of the skull quite a bit, or perhaps it is the way you handle the neck proportion and placement too). Your hands tend to be on the small side.
My figure teacher recently told me, be more generous with hands and feet, and I think having tested this, I would say you can actually get away with that more than say an off proportioned head.

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(04-28-2021, 06:32 AM)Who Wrote: Nice gouache process. That study is looking good. Wrt your people drawings, specifically the faces, I have noticed you consistently make the noses too long and the gap between mouth and nose also. This is a common problem we have with faces for some reason. Also it will probably pay to focus more on matching symmetry of features across the centre line when placing them. For example, your female imagination drawing has an off centre mouth, and similar happened when using ref from post #625.  The same argument can be made for placement of eyes, so they aren't 'floating'.  Perhaps exploring ways of simplifying that initial placement can help. Some people recommend actually drawing eyeballs in the sockets before placing the eyes, or using the reilly brow/eye rhythms. I don't really do this myself, but perhaps something along the lines of using different underlying structural abstractions, than what you are used to, can help you break your default biases atm

There is also something a bit uncanny with the heads in your imaginative characters. I think perhaps you are still erring on the side of too large (or potentially to do with some mis proportion in the cranial mass, or maybe because you flatten the hair at the top of the skull quite a bit, or perhaps it is the way you handle the neck proportion and placement too). Your hands tend to be on the small side.
My figure teacher recently told me, be more generous with hands and feet, and I think having tested this, I would say you can actually get away with that more than say an off proportioned head.

Thanks for such a detailed response Who! made me aware of some issues I didn't know I was having such as my necks so thanks for pointing them out to me.

It's funny you mention the abstractions ans reilly rythms, I used to use all the time before studying the skull and facial muscles some more and ever since then I just tend to use a few of the rythms such as the muzzle and the cheek/laugh line rythm. Past few months I've been lightly laying in the skull to find things such as socket placement etc, I do actually lay in eyeballs and then draw the lids on top so clearly I'm doing something wrong with that if I'm still having issues. I'll try using more of the rythms aswell as drawing in the skull going forward, see if that can help me. With the cranial mass I think it is mostly an issue of me flattening the hair out, not too sure why I do that....must do subconsciously.

Tried applying some of your fixes to my imaginative figure from last week, hopefully that is looking better now?




Regarding my necks, is it just an issue of them being a tad too long. Not entirely sure what you mean by placement, do you mean where it attaches to my heads?

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Update for last week

Perspective

Still wokring through the perspective series on NMA. Started adding notes to some of my more complicated diagrams so to speak, just a little step by step to remind me of the process and why I'm doing it.












Hands/Feet

Some more ugly hands and feet drawings from ref.




Master Study

Started doing some master studies again, trying to make it a habit to constantly do these to help my design sense. I'm gonna attempt these again in my sketchbook as I felt I wasn't in the right mindset when doing these. Felt like I was just mindlessly copying rather than breaking down the subject manner (hands in this case) and trying to understand how/why he drew.




Drapery

Spent a day working on a full body drapery lay-in. Trying to not rush things and spend as much as time as I think needed to get a accurate drawing. Felt like I had some placement issues (specifically his arms) so I did a draw over in red to show me my mistakes. Surprisingly it's a width issue, normally I draw things to wide so it's odd that I am in fact drawing things too narrow. I'm going to correct this and work on rendering.




Invention

Some invention work of some heads and a little bit of drapery. Felt like the body on the girl was too narrow so I winded it up and increased the hands size aswell. Feel like she might be abit too bulky now? I need to revist some basic body proprtions.....



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