gtstyling32.deviantart.com please comment drawings
#1
Rainbow 

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no more delete
This is the best I can do for now I see nothing wrong with this drawing I use the stick figure so it should be right guess i see humans diffrent

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#2
Have you watched prokos videos on youtube? His figure drawing vidoes will help you a lot. Also Andrew Loomis's book Figure Drawing for all its Worth which you can do a search for and find a pdf for free. Theres a thread on the forums with a list of online resources you should check out as well.

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#3
i am using paint tool sai and bamboo splash how come my drawing look like others.
is it the pen tablet i have or the tool sai or both.

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#4
I second what Hypnagogic said, you should look up those resources. It's evident you'll need to do some studies. Here's another excellent resource for figure drawing.

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#5
Watch this, hopefully it should get you on the right track :)

https://www.youtube.com/watch?v=7rI6q6bv7do
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#6
Dont worry about what software or hardware you use. No program or special tool will make your art look better, only practice will do that.

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#7
Good to have you back!

A place to find a life drawing group in your area. http://www.artmodelbook.com/figure-drawi...ectory.htm

And here's a good post by Jake Wyatt that you should take note of. http://jakewyattriot.tumblr.com/post/496...dent-i-was

Good luck, and keep working toward your goal!

Hiya! Hiya! Hiya!

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#8
(03-01-2014, 12:24 AM)gchong Wrote: Watch this, hopefully it should get you on the right track :)

https://www.youtube.com/watch?v=7rI6q6bv7do

sorry i dont understand its going to take me along time just to get 8months to get chara looking human.

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#9
It's an alternative way of thinking as opposed to muscle memory drills. Feng doesn't explain it at length in the video, but what I think he's saying is that getting a solid understanding of 3 dimensional form and perspective will cause very fast improvement, and that's very true.

You shouldn't be thinking about your images in terms of lines. You should be thinking of them as 3d shapes.

Andrew Loomis and George Bridgman discuss this at length.

Can you please explain what the intentions of the drawings above are? It could answer a few things.

Hiya! Hiya! Hiya!

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#10
(03-01-2014, 04:55 AM)Psychotime Wrote: It's an alternative way of thinking as opposed to muscle memory drills. Feng doesn't explain it at length in the video, but what I think he's saying is that getting a solid understanding of 3 dimensional form and perspective will cause very fast improvement, and that's very true.

You shouldn't be thinking about your images in terms of lines. You should be thinking of them as 3d shapes.

Andrew Loomis and George Bridgman discuss this at length.

Can you please explain what the intentions of the drawings above are? It could answer a few things.
I thought if I use the skeleton figure it will look good. I just draw and draw post them on online to get anyfeed back. I did some good looking females chara. I want to get get close to fantasy type.

i just draw and put them online i care less what it look like

i just draw what i see online I am just see i can free hand by drawing what i see in drawing books

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#11
You should try drawing figures with a continuous line instead of small scratches. Pay attention to the volumes, the negative space and specially to the silhouette angles. To illustrate what I say, you should watch this: http://www.youtube.com/watch?v=-37NjWqAz...4-overview
Secondly, to improve your line, observation and gesture, you should do some figure gesture drawings in 1 or 2 minutes, and while doing this, you must not be concerned about the time you got left to draw, just draw, calmly, and paying attention to what you see. By the way, here's a good website for gesture drawing: http://artists.pixelovely.com/practice-t...e-drawing/

Keep working hard! :)

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#12
(03-01-2014, 06:24 AM)gtstyling32 Wrote: I thought if I use the skeleton figure it will look good. I just draw and draw post them on online to get anyfeed back. I did some good looking females chara. I want to get get close to fantasy type.

It will only work if you use it correctly. You have to pay attention to anatomy, balance, and proportion, and that's what the base "skeleton" is intended to establish.

The first thing to realize about drawing, is that you need to visualize your subject accurately. And the best way to do that is to break down the complex parts into simpler concepts for your brain to handle, and then building up from there.

The "skeleton" you're referring to is just one example of that, but it goes by many names. One name is "gesture". Here's one video that talks about it.

http://www.youtube.com/watch?v=74HR59yFZ7Y

Another way is breaking down your subject into spheres and cubes.

From "How to Draw Comics The Marvel Way", which is one of the best books to teach beginners about representational drawing regardless of your style or interests.

[Image: StanLee-HowToDrawComicsTheMarvelWay-17.jpg]

(03-01-2014, 06:24 AM)gtstyling32 Wrote: i just draw and put them online i care less what it look like

But part of improving is being aware of your mistakes and fixing them. If you just draw something with no regard for the result, then you won't improve, because you aren't doing the part that will make you improve. The feedback you receive later is supposed to show you the mistakes you aren't aware of, and to help you not make the same mistakes again.

Never do anything mindlessly. If you aren't actively using your brain, then you aren't going to learn anything.

Hiya! Hiya! Hiya!

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#13




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#14
Nice work trying out stick figures. They will help you a ton so do a lot of them. I would suggest drawing a single horizontal line for the shoulders and one for the hips. Also I highly recommend studying the skeleton. It will help you understand proportions of the body and boney landmarks that you can usually see on a person like the collar bone, the bottom of the ribcage and the hip bones. This site is good for just studying the proportions. http://www.3dtoad.com/human_skeleton_skeleton.php

You can click and drag the photo to spin the skeleton around to see it from all angles. Study that and then draw your stick figures to more closely represent the basic skeletal system. Keep it up and dont get discouraged!

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#15


(03-15-2014, 10:27 PM)Hypnagogic_Haze Wrote: Nice work trying out stick figures. They will help you a ton so do a lot of them. I would suggest drawing a single horizontal line for the shoulders and one for the hips. Also I highly recommend studying the skeleton. It will help you understand proportions of the body and boney landmarks that you can usually see on a person like the collar bone, the bottom of the ribcage and the hip bones. This site is good for just studying the proportions. http://www.3dtoad.com/human_skeleton_skeleton.php

You can click and drag the photo to spin the skeleton around to see it from all angles. Study that and then draw your stick figures to more closely represent the basic skeletal system. Keep it up and dont get discouraged!

i am using the vilppu drawing manual pdf something i am trying

[attachment=46106]

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#16
If you draw with a mouse maybe ask for or buy a drawing tablet if you can afford it.But i strongly suggess you to follow to advice of Mariyan-Hristov about doing the study on paper rather then digitally for the moment.

My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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#17
(03-17-2014, 02:23 PM)darktiste Wrote: If you draw with a mouse maybe ask for or buy a drawing tablet if you can afford it.But i strongly suggess you to follow to advice of Mariyan-Hristov about doing the study on paper rather then digitally for the moment.

wacom bamboo splash

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#18


yes i did it again[attachment=46707]

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#19
I do think you're getting better and slowly making progress so keep it up, especially those studies!

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#20









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