Youre lookin sharp on a lotta stuff... maybe get a reference and try to make an illustration with it? something in a genre of characters you like, but take your ref drawing skills and add some cool costume and lighting, give it a shot ;)
Really impressive stuff, incredible work ethic. Dig the way you handle values and color! Would be fun to see a fully fledged illustration. Hoping to see more of that!
Remember to try yo visualize your animal anatomy from different angle even without a reference in tha specific angle try to learn to rotate object in space.
Here the keyword to consider will doing those spacial exercise:centerline,simplifaction,basic shape
You've been very productive, good stuff! I like how you emphasized construction with your latest batch on the figures, you've chosen some very challenging angles there and drew them very convincingly, great stuff!
Woah, so many cool studies.
You know what I find the very most inspiring and cool? These Studies where you were doing several gesture drawings on one page and then only colored one of them.
That looks soo neat!
Hope you are still active and will post more cool stuff!
It feels like just a pair of days passed from the last time i post somenthing since i constantly ckecking this forum (i like to see other ppl journey and stuff) but nope its an ilusion anyways hope you all are doing great
@darksite,@cgmythology, @lvlingArtist thanks for you comments really appreciated
ive been trying to improve clothing,props, and keep refining one of my favourite stuff to draw anatomy ofc
'The best way to have a good ideas is to have a lot of ideas ' Linus Paulingth
Hey @darksite are you reading my mind ? definitely a ill do that "serious" ilustration and final products, now i studying some artist , trying to level up my characters & ilustrtation in general .
I could really use more of that sloppyness for time sake in my own work if only i wasn't so precious about what i do.
Not calling your work sloppy btw i am saying that it ok aslong as you don't believe it to be finish and it more a in between cleaning up is something that might hurt my productivity in term of design output.
Being bold and messy as it place but i admit that i thought for a long time that no body want to look at those thing in those state and i think i am wrong it the quality of the idea sometime that make a sketch sucessful not necessarly the rendering or the quality of the lineart.It always idea over anything.
One thing in term of presentation those is you could crop some of the extra white empty space also try to fill up the space when there a hole it feel like you didn't fully commit.You can always take one sketch of the sketch you like the most and scale it a little bit if you know how not to get it pixelated to fill those hole.Also one thing i want to personally improve is avoiding putting linear presentation(such as the one in the example) in portfolio and instead favor presentation that show the exploration process or variation of contrasting idea instead of the same type weapon with different variation. I know that what you are doing wasn't suppose to have a high degree of presentation but i am just here to share some thought after seeing what you have done.