Vandrake's sketchbook
Thanks!

i leave here a video making some sketches



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Another video



And a little anatomy practice

[Image: 20201105_040406.jpg]
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I would recommend that you spend more time to draw the breast you don't want sharp angle you want a soft curve also symmetry is important or it unappealing to the viewer.Try to control how much pressure you put on the pencil start sketching lightly the bigger form that make up the construction of your character so there easier to erase you can use more pressure when your satified with your early sketch.

Your hand are lookin good i recommend that you keep practicing face and doing gesture for the body.You don't necessarly have to do color and finish painting you would improve alot quicker your anatomy if you would focus on your sketching skill than you would by doing painting.Lineart can help speeding your learning.

My Sketchbook

Perfection is unmeasurable therefor it impossible to reach it.
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Thank you, lately I have been doing a lot of drawing on lineart for some visual novels, I will upload more things of that style here

this is the last illustration i have done

[Image: arcangel72.jpg]

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[Image: inCollage_20201108_005139239.jpg]

Character and her expressions for a visual novel
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The Arcangel looks nice, but you could benefit a lot from some material studies and how light interacts on smooth surfaces such as metal I think.

The last lineart piece is good as well, but you should spend a bit more thought on the subjects. The hair could be done with more care, as well as the folds in the clothing. I think you should go back to the basics to study these subjects and apply it to your work.

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[Image: pasillos.jpg]
[Image: biblioteca.jpg]

[Image: inCollage_20201113_111114244.jpg]
[Image: IMG_20201116_095757_765.jpg]
[Image: inCollage_20201116_122159791.jpg]
[Image: inCollage_20201116_122112863.jpg]
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[Image: cortex72.jpg]

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Hello! I see that you're going for the anime style which is great! I also have a liking to anime but if you don't mind critique I would recommend checking out this video by moderndayjames( check out his other stuff If you'd like but it does get technical but I think you would get a lot from him) and maybe even trying drawabox. I think these would help you because I think you should focus more on understanding the 3-dimensionality of the body and environments which I think is important even in a anime style. 

I always think foundations are important no matter what style you want so yeah keep going man , I'm looking forward to see what else you'd have.

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Practicing!

[Image: c972a709-db96-41cc-b06a-8d4c3c26714c.jpg]
[Image: 371e48fb-8b12-4733-8053-290a0cd17862.jpg]

Background

[Image: fondoarbolmagico.jpg][Image: clase.jpg]

Character sprites

[Image: elfapose1alegre.gif]
[Image: ishtargif.gif]
[Image: EnTfiUSW8AAVbGe.jpg]

Lets keep practice!
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[Image: 126197482_377260680003964_5172845025718285491_n.jpg]
[Image: profesorenclase.jpg]
[Image: covernovela.jpg]
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[Image: fondochicas.png]
[Image: clarobosque.jpg]
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[Image: gardenbackground.png]
[Image: lagobosquefondo.png]
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[Image: tavern.png]
[Image: fondocafeteria.png]
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[Image: ishtar72.jpg]
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Decent sketchbook so far, right now what I think you need to work on the most is developing more solid structures to your drawings. In other words, your construction seems lacking. A lot of the lighting seems flat, so I'd recommend working on anatomy and how to simplify things into simple shapes and forms.
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Agree with Demon Lizardman, Structure is something that you should study, but you also need to draw a lot from life to learn how to transition from simplified structure to organic forms, or else your characters will look stiff and robotic instead of organic and alive !
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Thanks for the advices! i leave here another background for a visual novel

[Image: armerybackground.png]
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[Image: fuentefondo.png]
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[Image: 20201213_101536.jpg]
[Image: 20201213_101513.jpg]
[Image: 20201213_101456.jpg]

Some sketches from memory
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