Zorrentos Sketchbook
Thats some nice studies man! You working on the right things. : ))

Cheers man! Really happy that you like my stuff! :)

Allrigth! We finally made it to page 5! It only took 3 years hahaha. Lets hope that we can make it to page 6 WAY faster! I remember in the old CA.org days when I would always get psyked over pushing my sketchbook one page more. I hope I can get that feeling back here.

Some more studies and practices. Studied some foreshortening and such this week. I really dont have a lot of free time, but im aiming to update 2 times a week instead of 1 from now on (Inb4 something unexpected happens and completely breaks my update schedule again lmao).

To separate your subject from the background is always a good idea.Here i apply the concept of contrast in two way.First i use it to bring attention to the character and i also use it to move the eye alterning from light to dark to move the eye around the character

Edit:Ops apparently i thought your first page was your last page i still hope there some value in what i said if not enjoy my paint over.

Attached Files Image(s)

My Sketchbook
The journey of an artist truly begin when he can learn from everyone error.
Teamwork make your dream work.
Asking help is the key to growth.
Thanks for the crit darktiste, and dont worry, its still very useful!  Thumbs_up

I did some foreshortening studies today. May as well post them now. More this weekend I hope! Lets push to Page 6!

Wow. Really like that foreshortening practice and the line weight. Great work there :)





Cheers man! Thanks for dropping by!

Kind of got bit by the lazy bug this week. Ive been oversleeping, not taking care of my courses and workouts and stuff like that. I am also in the process of moving to a new, nice place, so that takes up a bit of my time. Time to step up the game again! We cant allow a backslide at this point!

Here is a sketch I did this week outside work. I also continued working on my Emmett model. Built him a rig in blender so that I could animate him. More to come soon.

Hey guys. Once again, it has been a while since I last posted here. Just got busy with life, and it looks like it can become even busier in the next few weeks, so dont expect me to update this thread until end of July next time. Once Im back, Im hoping to post more frequently as it looks like Im gonna get more free time. Might just begin with daily updates for a while!

Short life update as well. My contract with Luau Games was not extended, so I will be searching for a new job. If I dont find a job within two months, I will go back to school to study Technical Art for one year with a focus in VFX. Hoping to find a job though and actually earn some more money. Wish me luck guys!

Oh, also moving to a new place soon! May have some trouble with internet or whatever, but hopefully not!  Thumbs_up

Here is a scene in Blender that Ive begun working on in order to push my Blender/3D skills more. A table with food and pastries.

I really like the foreshortened studies in post #84 and the Blender render.
great linework and solid form, also like those foreshortened studies and your character designs, keep up the good work
@ Zarkatos
@ Nirenia

Thank you so much for the kind words! And thanks for the visit.

Time to post a short update.
I got back from a two week vacation recently. It was great to go away for a bit and just rest after pretty much 1 years worth of hard grind. Now, its time to once again take massive action.

I got an art test coming up for a pretty big company. Its gonna be 3D based, but all I know is they want me to make it in Maya, witch I haven't used a lot the last year (we only used Blender at Luau). I decided to make a character model, texture it, rig it and animate it in order to practice.
Here is the model in its current state, its about 8 k tris so far. I want to keep it under 8k tris. I feel a bit silly to jump between projects like this, but I need to focus on the stuff I need to learn AT THE MOMENT for my career. Hoping to finish a lot of half-finished projects after this one:

The design is made by me for a school assignment in 2018.

Whats up guys? Just here to drop a couple of recent things Ive made: 

Some character designs and a finished Emmet, rendered in Blender 2.8:

You can also check out a short animation with Emmet over at my Artstation: 


More soon!

I like the design of the scare-crow like character. Can almost imagine it in a game or a movie.
Otherwise, very good work to look up to. Thank you for sharing.


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